21st century skills
21st century skills comprise skills, abilities, and learning dispositions that have been identified as being required for success in 21st century society and workplaces by educators, business leaders, academics, and governmental agencies. This is part of a growing international movement focusing on the skills required for students to master in preparation for success in a rapidly changing, digital society. Many of these skills are also associated with deeper learning, which is based on mastering skills such as analytic reasoning, complex problem solving, and teamwork. These skills differ from traditional academic skills in that they are not primarily content knowledge-based.
During the latter decades of the 20th century and into the 21st century, society has undergone an accelerating pace of change in economy and technology. Its effects on the workplace, and thus on the demands on the educational system preparing students for the workforce, have been significant in several ways. Beginning in the 1980s, government, educators, and major employers issued a series of reports identifying key skills and implementation strategies to steer students and workers towards meeting the demands of the changing workplace and society.
The current workforce is significantly more likely to change career fields or jobs. Those in the Baby Boom generation entered the workforce with a goal of stability; subsequent generations are more concerned with finding happiness and fulfillment in their work lives. Young workers in North America are now likely to change jobs at a much higher rate than previously, as much as once every 4.4 years on average. With this employment mobility comes a demand for different skills, ones that enable people to be flexible and adaptable in different roles or in different career fields.
As western economies have transformed from industrial-based to service-based, trades and vocations have smaller roles. However, specific hard skills and mastery of particular skill sets, with a focus on digital literacy, are in increasingly high demand. People skills that involve interaction, collaboration, and managing others are increasingly important. Skills that enable people to be flexible and adaptable in different roles or in different fields, those that involve processing information and managing people more than manipulating equipment—in an office or a factory—are in greater demand. These are also referred to as "applied skills" or "soft skills", including personal, interpersonal, or learning-based skills, such as life skills, people skills, and social skills. The skills have been grouped into three main areas:
- Learning and innovation skills: critical thinking and problem solving, communications and collaboration, creativity and innovation
- Digital literacy skills: information literacy, media literacy, Information and communication technologies literacy
- Career and life skills: flexibility and adaptability, initiative and self-direction, social and cross-cultural interaction, productivity and accountability
Background
Since the early 1980s, a variety of governmental, academic, non-profit, and corporate entities have conducted considerable research to identify key personal and academic skills and competencies they determined were needed for the current and next generation. The identification and implementation of 21st century skills into education and workplaces began in the United States but has spread to Canada, the United Kingdom, New Zealand, and through national and international organizations such as APEC and the OECD.In 1981, the US Secretary of Education created the National Commission on Excellence in Education to examine the quality of education in the United States." The commission issued its report A Nation at Risk: The Imperative for Educational Reform in 1983. A key finding was that "educational reform should focus on the goal of creating a Learning Society." The report's recommendations included instructional content and skills:
Five New Basics: English, Mathematics, Science, Social Studies, Computer Science
Other Curriculum Matters: Develop proficiency, rigor, and skills in Foreign Languages, Performing Arts, Fine Arts, Vocational Studies, and the pursuit of higher-level education.
Skills and abilities :
- enthusiasm for learning
- deep understanding
- application of learning
- examination, inquiry, critical thinking and reasoning
- communication – write well, listen effectively, discuss intelligently, be proficient in a foreign language,
- cultural, social, and environmental - understanding and implications
- technology – understand the computer as an information, computation, and communication device, and the world of computers, electronics, and related technologies.
- diverse learning across a broad range - fine arts, performing arts, and vocational
Notable efforts were conducted by the US Secretary of Labor's Commission on Achieving Necessary Skills, a national coalition called the Partnership for 21st Century Skills, the international Organisation for Economic Co-operation and Development, the American Association of College and Universities, researchers at MIT and other institutions of higher learning, and private organizations.
Additional research has found that the top skills demanded by U.S. Fortune 500 companies by the year 2000 had shifted from traditional reading, writing and arithmetic to teamwork, problem solving, and interpersonal skills. A 2006 Conference Board survey of some 400 employers revealed that the most important skills for new workforce entrants included oral and written communications and critical thinking/problem solving, ahead of basic knowledge and skills, such as the reading comprehension and mathematics. While the ‘three Rs’ were still considered foundational to new workforce entrants’ abilities, employers emphasized that applied skills like collaboration/teamwork and critical thinking were ‘very important’ to success at work."
A 2006 report from MIT researchers countered the suggestion that students acquire critical skills and competencies independently by interacting with popular culture, noting three continuing trends that suggest the need for policy and pedagogical interventions:"
- The Participation Gap — the unequal access to the opportunities, experiences, skills, and knowledge that will prepare youth for full participation in the world of tomorrow.
- The Transparency Problem — The challenges young people face in learning to see clearly the ways that media shape perceptions of the world.
- The Ethics Challenge — The breakdown of traditional forms of professional training and socialization that might prepare young people for their increasingly public roles as media makers and community participants."
In 2010, the Common Core State Standards Initiative, an effort sponsored by the National Governors Association and the Council of Chief State School Officers, issued the Common Core Standards, calling for the integration of 21st century skills into K-12 curricula across the United States. Teachers and general citizens also played a critical role in its development along with the NGA and CCSSO by commenting during two public forums which helped shape the curriculum and standards. States also convened teams of teachers to assist and provide feedback as well as they looked towards the National Education Association and many other education organizations to provide constructive feedback. As of December 2018, 45 states have entirely adopted the common core standards, one state has adopted half by only adopting the literacy section, and only four states remain who have not adopted into the common core standards of education.
The skills
The skills and competencies that are generally considered "21st Century skills" are varied but share some common themes. They are based on the premise that effective learning, or deeper learning, a set of student educational outcomes including acquisition of robust core academic content, higher-order thinking skills, and learning dispositions. This pedagogy involves creating, working with others, analyzing, and presenting and sharing both the learning experience and the learned knowledge or wisdom, including to peers and mentors as well as teachers. This contrasts with more traditional learning methodology that involves learning by rote and regurgitating info/knowledge back to the teacher for a grade. The skills are geared towards students and workers to foster engagement; seeking, forging, and facilitating connections to knowledge, ideas, peers, instructors, and wider audiences; creating/producing; and presenting/publishing. The classification or grouping has been undertaken to encourage and promote pedagogies that facilitate deeper learning through both traditional instruction as well as active learning, project-based learning, problem based learning, and others. A 2012 survey conducted by the American Management Association identified three top skills necessary for their employees: critical thinking, communication and collaboration. Below are some of the more readily identifiable lists of 21st century skills.Common Core
The Common Core Standards issued in 2010 were intended to support the "application of knowledge through higher-order thinking skills." The initiative's stated goals are to promote the skills and concepts required for college and career readiness in multiple disciplines and life in the global economy. Skills identified for success in the areas of literacy and mathematics:- cogent reasoning
- evidence collection
- critical-thinking, problem-solving, analytical
- communication
SCANS
Fundamental Skills
- Basic Skills: reads, writes, performs arithmetic and mathematical operations, listens and speaks.
- Thinking Skills: thinks creatively, makes decisions, solves problems, visualizes, knows how to learn, and reasons
- Personal Qualities: displays responsibility, self-esteem, sociability, self-management, and integrity and honesty
- Resources: identifies, organizes, plans, and allocates resources
- Interpersonal: works with others
- Information: acquires and uses information
- Systems: understands complex inter-relationships
- Technology: works with a variety of technologies
Partnership for 21st Century Skills (P21)
- Core subjects.
- 21st century content.
- Learning and thinking skills.
- Information and communication technologies literacy.
- Life skills.
- 21st century assessments.
- Critical thinking and problem solving
- Creativity and innovation
- Cross-cultural understanding
- Communications, information, and media literacy
- Computing and ICT literacy
- Career and learning self-reliance
The Four Cs
- Collaboration
- Communication
- Critical thinking
- Creativity
- Create
- Circulate
- Connect
- Collaborate
Participatory culture & new media literacies
Participatory culture is defined by this study as having: low barriers to artistic expression and civic engagement, strong support for creating and sharing one's creations, informal mentorship, belief that members' own contributions matter, and social connection.
Forms of participatory culture include:
- Affiliations — memberships, formal and informal, in online communities centered around various forms of media, such as message boards, metagaming, game clans, and other social media).
- Expressions — producing new creative forms, such as digital sampling, skinning and modding, fan videomaking, fan fiction writing, zines, mash-ups.
- Collaborative Problem-solving — working together in teams, formal and informal, to complete tasks and develop new knowledge.
- Circulations — shaping the flow of media .
- Play
- Simulation
- Appropriation
- Multitasking
- Distributed Cognition
- Collective Intelligence
- Judgment
- Transmedia Navigation
- Networking
- Negotiation
EnGauge 21st century skills
In 2003 the North Central Regional Educational Laboratory and the Metiri Group issued a report entitled "enGauge® 21st Century Skills: Literacy in the Digital Age" based on two years of research. The report called for policymakers and educators to define 21st century skills, highlight the relationship of those skills to conventional academic standards, and recognize the need for multiple assessments to measure and evaluate these skills within the context of academic standards and the current technological and global society. To provide a common understanding of, and language for discussing, the needs of students, citizens, and workers in a modern digital society, the report identified four "skill clusters":- Digital-Age
- Inventive Thinking
- Effective Communication
- High Productivity
OECD competencies
- Using Tools Interactively
- Interacting in Heterogeneous Groups
- Acting Autonomously
American Association of College and Universities
- Knowledge of Human Cultures and the Physical and Natural World
- Intellectual and Practical Skills
- Personal and Social Responsibility
- Integrative Learning
- writing
- critical thinking
- quantitative reasoning
- oral communication
- intercultural skills
- information literacy
- ethical reasoning
- analytic reasoning
- research skills and projects
- integration of learning across disciplines
- application of learning beyond the classroom
- civic engagement and competence
ISTE / NETS performance standards
- Creativity and Innovation
- Communication and Collaboration
- Research and Information Fluency
- Critical Thinking, Problem Solving, and Decision Making
- Digital Citizenship
- Technology Operations and Concepts
ICT Literacy Panel digital literacy standards (2007)
Information and Communication Technologies proficiencies:
- Cognitive proficiency
- Technical proficiency
- ICT proficiency
Dede learning styles and categories
In 2005, Chris Dede of the Harvard Graduate School of Education developed a framework based on new digital literacies entitledNeomillennial Learning Styles:
- Fluency in multiple media
- Active learning based on collectively seeking, sieving, and synthesizing experiences.
- Expression through non-linear, associational webs of representations.
- Co-design by teachers and students of personalized learning experiences.
With the exponential expansion of personal access to Internet resources, including social media, information and content on the Internet has evolved from being created by website providers to individuals and communities of contributors. The 21st century Internet centered on material created by a small number of people, Web 2.0 tools foster online communication, collaboration, and creation of content by large numbers of people in online communities.
In 2009, Dede created a category system for Web 2.0 tools:
- Sharing
- Thinking
- Co-Creating
World Economic Forum
Foundation Literacies
- Literacy and numeracy
- Scientific literacy
- ICT literacy
- Financial literacy
- Cultural literacy
- Civic literacy
- Critical thinking/problem solving
- Communication
- Collaboration
- Creativity
- Initiative
- Persistence/grit
- Adaptability
- Curiosity
- Leadership
- Social and cultural awareness
National Research Council
As a first step toward describing “21st century skills,” the National Research Council identified three domains of competence: cognitive, interpersonal, and intrapersonal while recognizing that the three domains while different, are intertwined in human development and learning. These three domains represent distinct facets of human thinking and build on previous efforts to identify and organize dimensions of human behaviour. The committee produced the following cluster of 21st century skills in the above-mentioned 3 domains.
Cognitive Competencies
- Cognitive processes and strategies: Critical thinking, problem solving, analysis, reasoning and argumentation, interpretation, decision-making, adaptive learning
- Knowledge: Information literacy, ICT literacy, oral and written communication, and active listening
- Creativity: Creativity and innovation
- Intellectual openness: Flexibility, adaptability, artistic and cultural appreciation, personal and social responsibility, appreciation for diversity, adaptability, continuous learning, intellectual interest and curiosity
- Work ethic/conscientiousness: Initiative, self-direction, responsibility, perseverance, grit, career orientation, ethics, integrity, citizenship
- Positive core self-evaluation: Self monitoring, self evaluation, self reinforcement, physical and psychological health
- Teamwork and collaboration: Communication, collaboration, cooperation, teamwork, coordination, interpersonal skills
- Leadership: Responsibility, assertive communication, self presentation, social influence with others
Implementation
The designs of learning environments and curricula have been impacted by the initiatives and efforts to implement and support 21st century skills with a move away from the factory model school model and into a variety of different organizational models. Hands-on learning and project-based learning have resulted in the development of programs and spaces such as STEM and makerspaces. Collaborative learning environments have fostered flexibility in furniture and classroom layout as well as differentiated spaces, such as small seminar rooms near classrooms. Literacy with, and access to, digital technology has impacted the design of furniture and fixed components as students and teachers use tablets, interactive whiteboards and interactive projectors. Classroom sizes have grown to accommodate a variety of furniture arrangements and grouping, many of which are less space-efficient than traditional configurations of desks in rows.