Armored Warriors most prominent feature is its multi-player option, and the ability to augment the players' mechs with a large array of different parts for varied attacks. Multiple regions of the mech could be switched, including the arms, legs and handheld weaponry. Such parts were gained by inflicting damage upon enemies, which would cause various parts to disembark and be wielded by the player. Additionally, by using commands, the players could use an option called a "Team-up Change" which initiated a powerful attack used in tandem, and could also further vary the customization of weapons by using a main and sub-weapon. Gameplay follows a mission-like structure, with seven in total. Each stage consists of the game giving the player prerequisites such as a time-limit to eliminate enemies, a set amount of ammunition for weapons, and destroying a varying number of enemies. Each stage ended with a boss character, and the game provided a competent replay value with the customization options.
Plot
In the year 2281, the UnitedEarth Government and the Principalities of Raia signed a ceasefire treaty, ending a war that lasted for half a century. One year after the signing of the treaty, the United Earth Government's 18th scouting party reported that the Raian capital, Melkide, has been captured by an army of unknown origin. The UnitedEarth Government decided to dispatch an army to Raia to retake the capital and rescue its citizens. However, unbeknownst to the general public, the true purpose of this operation was to eliminate the unknown enemy and bring Raia under Earth's control.
Characters
1st Lieutenant Jeff Perkinspilots the AEX-10M BLODIA, a well-designed machine that is equally matched in all areas of combat. Its firepower is below average but makes up slightly greater attack distance.
Captain Ray Turner pilots the SVA-6L REPTOS, a mecha designed for close ranged/melee combat. Its light and mobile specifications make it plausible for high-speed situations.
Major Glenn Reed uses the AEX-10H GULDIN, a power-type mech used for absorbing damage and plowing through opposition. Its high attack statistics give it a low speed designation, however.
2nd Lt Sarah White uses the AEX-12J FORDY, an extremely fast mech used for rushing attacks and a featuring a high mobility. It lacks a sufficient amount of armor and must use its speed to avoid damage.
Reception
In Japan, Game Machine listed Armored Warriors on their December 1, 1994 issue as being the sixth most-successful table arcade unit of the year.