Average Run Rate method


The Average Run Rate method was a mathematical formulation designed to calculate the target score for the team batting second in a limited overs cricket match interrupted by weather or other circumstances. Often matches interrupted by weather would use reserve days, bowl outs, or be replayed on another date, but if logistics did not allow these, the ARR method would be used.
The ARR method was used from the start of one-day cricket in the 1950s and 1960s until it was replaced by the Most Productive Overs method in 1991.

Calculation

If an interruption means that the team batting second loses some of their overs, their target score is adjusted as follows.
This means that Team 2 just has to match the average run rate achieved by Team 1 in the overs it has available. For example, if Team 1 made 250 in their 50 overs, which is an ARR of 5 runs per over, and Team 2's innings is reduced to 25 overs, Team 2's new target is + 1 = 126.
This formula can alternatively be written as:
In other words, the target is reduced in proportion to the loss in overs. Using the same example as above, with this formula the new target for Team 2 is + 1 = 126.

Criticisms

The ARR method frequently alters the balance of the match, usually in favour of the team batting second.
There are four intrinsic flaws in the method:
Two subsequent modifications were used: increasing the required run rate by 0.5% for each over lost, and calculating the target using the run rate after excluding maiden overs, with the target given by the next highest integer. While these modifications reduced Team 2's advantage, the second also effectively penalised Team 2 for good bowling, and they failed to address the intrinsic flaws of the method.

Notable matches decided by ARR