Chez Geek is a card game that parodies geek culture and cohabitation. It was created by Jon Darbro and developed by Alain H. Dawson, with additional development by Steve Jackson and Russell Godwin. The cards and rules were illustrated by John Kovalic. In 2000 Chez Geek won the Origins Award for Best Traditional Card Game of 1999 and in 2003 the [|spinoff] Chez Greek won Best Graphic Representation of a Card Game Product 2002.
Gameplay
Players play the role of roommates living together in a single multi-room apartment or other dwelling. At the start of the game, each player is dealt a Job card which lists free time, income, a special ability and a Slack goal. Players are also dealt five Life cards. The space in front of a player is their Room, where various cards are played during the game. Slack can be represented using any available chit or counter, but each player begins with a Slack total of zero. Players take turns as follows:
Draw Life cards until they have six in hand.
Make "variable" rolls. Some Job cards have variable free time or income; their values for this turn are decided in this phase. If there are any "uninvited" people in a player's room, he or she may also roll to "get rid of" them and either send each such person to another room or discard them.
If any of the player's in-hand Life cards are green Person cards, they may roll to "call" the person to their room. A successful roll gets them invited in; otherwise, they are discarded. Some people are "uninvited", and may be placed without a roll in any player's room. Pet cards, such as Cats and Dogs can also be played in this round.
For each unit of free time the player's Job card gives them, they may perform one action or go shopping. Some of these cards may have a cost; the total cost for all cards played in a round cannot exceed the income given to them by their Job card.
At the end of a turn, if a player has more than five cards in hand, the player must discard cards until they have five or fewer. If desired, players can discard all the way down to one card.
Additionally, some Life cards are orange Whenever cards which can be played at any time. Activity cards and Thing cards typically list a Slack value which is added to the player's Slack total, though some have random Slack totals and some have Slack totals which vary during the game. TV Activity cards and some Whenever cards can be used to cancel cards as they are being played, and some cause previously-played cards to be discarded. Some cards add or subtract Slack from every player's total, while others cause a player to change their Job card. Many cards alter the effects of other cards. The first player whose Slack total equals or exceeds their Slack goal is the winner.
Expansions
In addition to the original 112 card set, the following are available:
Chez Geek 2 - Slack Attack: Adds 56 new cards and provides some clarifications of the rules.
Chez Geek 3 - Block Party: Adds 56 new cards and a large box to house the combined 224-card set.
Each set includes a small number of blank-faced Life and Job cards, allowing players to create their own cards to add to the game. In 2010, all three sets were combined into the re-releasedChez Geek--House Party Edition, which featured a larger box, cards with reworked art backgrounds, a six-sided die and cardboard "Slack Tokens" for use in the game. As before, a small number of blank-faced cards are included. The set also includes four "Guest Cards"—two each from Chez Goth and Chez Cthulhu—with Chez Geek backs.
Spinoffs
The game has also seen several stand-alone spinoffs. While these each add some new rules to the Chez Geek core, they are still "compatible with the original game" to some degree.
Chez Greek: Chez Geek set in a Fraternity house/College atmosphere; uses Majors instead of Jobs, and Campus cards instead of Life cards. Also adds special "Week" Whenever cards which affect all players when played.
Chez Grunt: Chez Geek set in the Army; uses MOS cards instead of Jobs, and Service cards instead of Life cards. Grunt was developed by Alain H. Dawson and includes 112 cards.
Chez Goth: Chez Geek with Goths; adds Gloom points, which are earned via tragic events, but can be lost if no one is in your Room or from special card plays. Gloom points count toward your Slack Goal.
Chez Guevara: Chez Geek with revolutionaries; uses Ranks instead of Jobs. Also includes rules for Raids, Wounds/Healing, Pulling Rank and Promotion/Demotion. Due to these Rules additions, this is the LEAST compatible of the "Chez" games. This is also the only Chez game that does NOT have artwork by John Kovalic; the artist for this game is Greg Hyland.
Chez Cthulhu: Chez Geek dips into the Lovecraft Mythos, with elements of the horror genre, and adds Madness points, which hinder you in small amounts, but help you in larger amounts.
Chez Dork: While it has a similar name and play mechanic to Chez Geek, this is a completely different game set in the world of the comic stripDork Tower.
Note:, Chez Greek, Chez Grunt and Chez Dork are out of print. Chez Guevara is still available, but only in its original "tuck box" format, and has not been re-released in "large box" format.