The game is played as if there is no edgeon the side of the board. When a piece goes off the right edge of the board in cylinder chess, it reappears on the left edge; when a piece goes off the left edge, it reappears on the right edge. It is legal to move arook from a3 to h3, even if there is a piece on b3, since the rook can move left from a3. A bishop on c1 can go to h4, by moving from c1 to a3, and then going up and left from a3 to h4. Moves that do not change the position, like 1.Ra3–a3, are usually not allowed, but sometimes they are in some problems. It is allowed to capture en passant over the board edge. For example, if White has a pawn on a5, Black on h7 and Black plays 1...h7–h5, White can capture it: 2.axh6. Bishops are more valuable in this variant. And, unlike in standard chess, a king and rook cannot enforce checkmate against a lone king on the cylindrical board. The game is sometimes played with changed rules for castling:
Castling is not allowed. Proponents of this convention argue that the purpose of castling is nullified by all files being equivalent, as they are on a cylinder.
In addition to normal castling, castling with the wrong rook is also allowed. When castling in this way on the, the king moves from e1 to g1 and the rook on a1 moves to f1. On the, the king moves to c1 and the rook on h1 moves to d1.
Some cylinder chess problems allow moves that don't change the position. The diagram shows an example of such a problem. The solution is to put Black in zugzwang by playing 1.Rh4–h4. Now, after any move by Black, White has a mate. The move 1.Rg4 doesn't work because of 1...Ka5 threatening to capture the rook on h6.
Strategy
In Cylinder chess, the traditional hierarchy of queen, rook, knight/bishop, pawn, is altered, with bishops becoming significantly stronger than knights. The knight and rook do not gain much more power from the cylindrical board, but bishops and especially queens gain strength. Also, the traditional important center squares, and the common moves of pawn e4, d4, e5, d5, become very vulnerable moves in Cylinder chess, due to the fact that it opens up the player's center to attacks by the bishops which have been allowed access to the side squares. Piece values according to H. G. Muller are as follows:
Symbol
Piece
pawn
knight
bishop
rook
queen
Value
1
4
5
11
Horizontal Cylinder chess and Toroidal chess
In Horizontal Cylinder chess, first and last rank are connected. In Toroidal chess the board has the form of a torus. One can get a toroidal board by connecting the first and last ranks of the cylindrical board. On the toroidal board, even king and queen can't checkmate a lone king, but two rooks and a king are sufficient. See the Torus Chess link below for a toroidal variant that can be played, with an explanation of moves and strategy. The adjacent diagram shows the starting position for play on a standard board, using toroidal geometry.