DJMax Portable 3 is a music game for the PlayStation Portable published and developed by Pentavision in South Korea, and is a sequel to the earlier DJMax Portable games. DJMax Portable 3 was announced shortly after DJMax Technika 2 was announced. The official trailers from PM Studios and Pentavision quickly followed. It is the seventh installment of the game for the PlayStation Portable, and regarded as the actual sequel to DJMax Portable 2 since Clazziquai and Black Square branched out for the METRO Project in 2008, Fever for the North American release and the Technika series globally.
New Features
Removal of autocorrect and removal of the green specialist note.
The button modes have been renamed to XT where X refers to the number of buttons
A new game mode, known as "REMIX SYSTEM", which involves using the analog stick and pressing the square, triangle and circle buttons. This new modes comes in the name of X.2T, where X is the button mode. The "gear" has been enlarged.
Network, Link Disc, Album, 5B, 8B, 4BFX, 6BFX have been removed.
Two notes introduced along with the REMIX SYSTEM: Turntable Notes are purple long notes that are played by moving the analog stick, and are based on DJ scratch and cross-fading; Sampler Notes resemble synthesizer notes or sound effects, and are played using the Square, Triangle and Circle keys when the analog stick is shifted to the left or right.
5 button modes - 4T, 6T, 3.2T, 4.2T, 6.2T.
High-def graphics and MVs in-game
Along with a preview sound clip of the song on the song select screen, part of the song's MV will play in the background as well.
A new difficulty system for the new remixing modes. Instead of Normal, Hard, and Maximum like in classic modes, the remixing modes use Turntable Set, Sampler Set and Workstation Set. Sampler Set adds Sampler Notes with Turntable Notes, while the Workstation Set has parts with sampler notes without turntable notes.
New system for leveling up. Every time the player levels up, they get a choice of 3 boxes. Each one contains a prize such as wallpaper, a song M/V, a character, a note, or a gear. The prizes are randomly selected. When the player picks one, all three boxes reveal what prizes they had, and the player obtains the prize that was in the box they selected. As the player levels up, the amount of potential prizes increase. For example, all the hidden songs become level up box prizes once the player reaches a certain level. When the player reaches level 99, all the prizes they did not pick are automatically unlocked.
Mission Mode returns. Two types of missions exist. The first one is normal missions, where the player is presented with up to three songs, and the button mode for each song, similar to the mission modes of other games in the series. The player must fulfill the requirements of the mission during the songs to complete the mission. Completion gives out the reward displayed on the mission's icon. There are 70 normal missions. The second group of missions are known as DJ Challenges, and they resemble Achievements or Trophies from the PS3 and Xbox 360 systems respectively. They can usually be completed regardless of skill. The game notifies the player when they have completed a DJ Challenge. The player then goes to the DJ Challenges list and confirms a challenge is completed and obtains the prize on its icon. There are 30 DJ Challenges.
A new area called Lounge. This is essentially Collection mode from the previous games, merged with MV Edition mode from Portable 2. The first screen contains the players DJ name, DJ Icon, total song count, DJ Rank, and two percentage bars. The first bar shows the percentage of missions cleared and the second shows the percentage of song patterns cleared. Lounge Mode is also where players can view Play Data, Videos, Internet Ranking, and Image Gallery.
Announcement
PM Studios officially announced on 25 May 2010 that the game would be released in North America, and that they were aiming for a North American release within October 2010. The game will be released in both UMD and PlayStation Network Digital Download format. It is to feature more than 30 songs, various modes and options, and an unannounced new feature. There will be two different limited editions which includes various extras like artbooks and the original soundtrack to the game. Both of them are strictly limited to 1000 pieces. The single UMD would be limited to 6000 discs in the US. The limited edition for the US version were sold exclusively on Bemanistyle.
Greg Miller of IGN ranked DJ Max Portable 3 a 7 out of 10 stating: "I never found myself drawn to come back to DJ Max Portable 3; the stuff it bumbles makes the gameplay seem less cool. The long loads, the super-familiar setup and the awkward nature of the options and menus just didn't work for me this time around."