Deathtrack


DeathTrack is a first person, futuristic driving computer game produced for DOS by Dynamix and published by Activision in 1989. It was created by Tom Collie, Mark Brenneman, Darek Lukaszuk and Bryce Morsello.

Gameplay

There are two ways to win a race: be the first to finish the race, or be the only one to finish the race. Based in a futuristic America, the player races on various tracks across the country for money, which can be spent on armor, weapons and other modifications to protect and use against the competition. There are ten tracks in ten cities. The track for each city is unique, as is each opponent's 3D polygonal car.
The player chooses from one of three cars and begins racing against other drivers. The player starts with $10,000 to spend on weapons, and earns more money by winning races. For each item the player buys, there are three variants: small/ineffective, medium/good and large/best.

Reception

Computer Gaming World called DeathTrack "an outstanding new action game... gratuitous violence at its therapeutic best", praising the graphics.
In 1996, Computer Gaming World declared Deathtrack the 124th-best computer game ever released.

Sequel

A sequel,, was released on February 22, 2008 in Russia, then later released in North America and Europe. An Xbox 360 version of the game was expected to be released later in 2009.