Descriptive geometry


Descriptive geometry is the branch of geometry which allows the representation of three-dimensional objects in two dimensions by using a specific set of procedures. The resulting techniques are important for engineering, architecture, design and in art. The theoretical basis for descriptive geometry is provided by planar geometric projections. The earliest known publication on the technique was "Underweysung der Messung mit dem Zirckel und Richtscheyt", published in Linien, Nuremberg: 1525, by Albrecht Dürer. Italian architect Guarino Guarini was also a pioneer of projective and descriptive geometry, as is clear from his Placita Philosophica, Euclides Adauctus and Architettura Civile, anticipating the work of Gaspard Monge, who is usually credited with the invention of descriptive geometry. Gaspard Monge is usually considered the "father of descriptive geometry" due to his developments in geometric problem solving. His first discoveries were in 1765 while he was working as a draftsman for military fortifications, although his findings were published later on.
Monge's protocols allow an imaginary object to be drawn in such a way that it may be modeled in three dimensions. All geometric aspects of the imaginary object are accounted for in true size/to-scale and shape, and can be imaged as seen from any position in space. All images are represented on a two-dimensional surface.
Descriptive geometry uses the image-creating technique of imaginary, parallel projectors emanating from an imaginary object and intersecting an imaginary plane of projection at right angles. The cumulative points of intersections create the desired image.

Protocols

Aside from the Orthographic, six standard principal views, descriptive geometry strives to yield four basic solution views: the true length of a line, the point view of a line, the true shape of a plane, and the edge view of a plane. These often serve to determine the direction of projection for the subsequent view. By the 90° circuitous stepping process, projecting in any direction from the point view of a line yields its true length view; projecting in a direction parallel to a true length line view yields its point view, projecting the point view of any line on a plane yields the plane's edge view; projecting in a direction perpendicular to the edge view of a plane will yield the true shape view. These various views may be called upon to help solve engineering problems posed by solid-geometry principles

Heuristics

There is heuristic value to studying descriptive geometry. It promotes visualization and spatial analytical abilities, as well as the intuitive ability to recognize the direction of viewing for best presenting a geometric problem for solution. Representative examples:

The best direction to view

A standard for presenting computer-modeling views analogous to orthographic, sequential projections has not yet been adopted. One candidate for such is presented in the illustrations below. The images in the illustrations were created using three-dimensional, engineering computer graphics.
Three-dimensional, computer modeling produces virtual space "behind the tube", as it were, and may produce any view of a model from any direction within this virtual space. It does so without the need for adjacent orthographic views and therefore may seem to render the circuitous, stepping protocol of Descriptive Geometry obsolete. However, since descriptive geometry is the science of the legitimate or allowable imaging of three or more dimensional space, on a flat plane, it is an indispensable study, to enhance computer modeling possibilities.

Examples

Finding the shortest connector between two given skew lines PR and SU

Given the X, Y and Z coordinates of P, R, S and U, projections 1 and 2 are drawn to scale on the X-Y and X-Z planes, respectively.
To get a true view of one of the lines: SU in this example, projection 3 is drawn with hinge line H2,3 parallel to S2U2. To get an end view of SU, projection 4 is drawn with hinge line H3,4 perpendicular to S3U3. The perpendicular distance d gives the shortest distance between PR and SU.
To get points Q and T on these lines giving this shortest distance, projection 5 is drawn with hinge line H4,5 parallel to P4R4, making both P5R5 and S5U5 true views. Projecting the intersection of these lines, Q5 and T5 back to projection 1 allows their coordinates to be read off the X, Y and Z axes.

General solutions

General solutions are a class of solutions within descriptive geometry that contain all possible solutions to a problem. The general solution is represented by a single, three-dimensional object, usually a cone, the directions of the elements of which are the desired direction of viewing for any of an infinite number of solution views.
For example: To find the general solution such that two, unequal length, skew lines in general positions appear:
In the examples, the general solution for each desired characteristic solution is a cone, each element of which produces one of an infinite number of solution views. When two or more characteristics of, say those listed above, are desired projecting in the direction of either of the two elements of intersections between the two cones produces the desired solution view. If the cones do not intersect a solution does not exist. The examples below are annotated to show the descriptive geometric principles used in the solutions. TL = True-Length; EV = Edge View.
Figs. 1-3 below demonstrate Descriptive geometry, general solutions and simultaneously, a potential standard for presenting such solutions in orthographic, multiview, layout formats.
The potential standard employs two adjacent, standard, orthographic views with a standard "folding line" between. As there is no subsequent need to 'circuitously step' 90° around the object, in standard, two-step sequences in order to arrive at a solution view, this shorter protocol is accounted for in the layout. Where the one step protocol replaces the two-step protocol, "double folding" lines are used. In other words, when one crosses the double lines he is not making a circuitous,90° turn but a non-orthodirectional turn directly to the solution view. As most engineering computer graphics packages automatically generates the six principal views of the glass box model, as well as an isometric view, these views are sometimes added out of heuristic curiosity.

Figure 1: Descriptive geometry - skew lines appearing perpendicular


Figure 2: Descriptive geometry - skew lines appear equal length


Figure 3: Descriptive geometry - skew lines appear in specified length ratio