DirectX Raytracing


DirectX Raytracing is a feature of Microsoft's DirectX purposed for real-time raytracing, a significant advancement in computer graphics initially developed using Nvidia's Volta platform but first seen on the consumer level in GPUs such as the Nvidia GeForce 20 series announced in 2018. DXR is not released as part of a new version of DirectX but rather as a compatible extension to DirectX 12.
Windows 10 October 2018 Update includes the public release of DirectX Raytracing.
Windows 10 May 2020 Update includes DirectX Raytracing version 1.1.

Technical details

DXR introduces 4 main elements to the DirectX 12 API: