Disney's Activity Center
Disney's Activity Center are a series of games released by Disney Interactive which provide customers with various activities and minigames to be completed, using aspects of their licensed property.
Development
Disney Interactive was founded in 1994 via the acquisition of Sanctuary Woods, to develop and market a range of interactive entertainment based on their properties. The company's distribution was handled by Disney division Buena Vista. Ex-Sanctuary Woods' 35 staff in their local Victoria, British Columbia office became a small part of Disney Interactive's 300 employees, handling the programming, sound and graphic design, and art. Meanwhile Disney Interactive managed the animation and creative from their Burbank head office. The developers aimed to have a "true and fair representation of the original property", having the feature films' directors and producers working alongside their artists and designers. The developer was one of several interactive divisions of film studios sprouting at the time, including Universal Interactive Studios, Turner Interactive, Fox Interactive, Sony Imagesoft, and Imagination Pilots. Disney Interactive felt the initial success of the Activity and Storybook games would boost the success of their Learning Series and the first game from their creativity line Disney's Draw & Paint.List of games
Game | Year of release | Notes |
Disney's Activity Center: Aladdin | November 1994 | The game's designers and artists worked hand in hand with the film's directors and producers. The title sold 100,000 copies by 18 February 1995. |
Disney's Activity Center: The Lion King | 1995 | Ryan O'Donohue replaces Jonathan Taylor Thomas as the voice of Young Simba because Thomas was busy acting as Tom Sawyer for Disney's live action production of Tom and Huck. |
Disney's Activity Center: Toy Story | 1996 | |
Disney's Activity Center: The Little Mermaid | 1998 | |
Disney's Activity Center: The Lion King II: Simba’s Pride | 1998 | |
Disney's Activity Center: A Bug's Life | 1998 | |
Disney's Activity Center: Beauty and the Beast | 1999 | |
Disney's Activity Center: Tarzan | 1999 | |
Disney's Activity Center: Toy Story 2 | 1999 | |
Disney's Activity Center: Winnie the Pooh | 2000 | Based on the story Winnie the Pooh and the Blustery Day |
Disney's Activity Center: Dinosaur | May 16, 2000 | |
Disney's Activity Center: The Little Mermaid II: Return to the Sea | 2000 | |
Disney's Activity Center: 102 Dalmatians | 2001 | |
Disney's Activity Center: The Emperor's New Groove | 2001 | |
Disney's Activity Center: Atlantis: The Lost Empire | 2001 | |
Disney's Activity Center: Tigger | March 2001 | |
Disney's Activity Center: Monsters, Inc. | 2002 |
Critical reception
On AllGame, Disney's The Lion King Activity Center received 3.5 stars, Disney's Aladdin Activity Center received 3.5 stars, Disney's Toy Story Activity Center received 3.5 stars, Disney's Winnie the Pooh Activity Center received 3.5 stars, Disney's 102 Dalmatians Activity Center received 3.5 stars, Disney's Dinosaur Activity Center received 2 stars, Disney's Tigger Activity Center received 3 stars, and Disney's Tarzan Activity Center received 3 stars.The Boston Herald thought that by 1999, the titles had become predictable cash-ins to Disney movies, who would generally have voice actor replacements and the same structure as previous games in the series; the newspaper also commented that Activity Centre games were one part of the triad (along with the "action game" and the "print studio." that Disney Interactive would generally release with each new film. Knight Ridder thought the Tarzan triad weren't groundbreaking yet fun enough to keep kids entertained, deeming the Activity Centre as a pleasant diversion. The Herald News thought the series was catered toward children and kept them in mind during the design process. The Washington Post considered the games as tie-ins that Disney was cranking out at the time, strictly for fans of the film properties. The Los Angeles Times noted the games featured an online component, though noted the Internet content wasn't assured as safe by Disney.