FX Fighter


FX Fighter is a series of video games developed by Argonaut Games and published by GTE Entertainment. The two games in the series are FX Fighter for MS-DOS CD-ROM with a cancelled version for Super Nintendo Entertainment System, and FX Fighter Turbo for Windows 95.

''FX Fighter''

The first game in the series was published by GTE Entertainment on June 24, 1995. It is an early realtime 3D fighting game for MS-DOS CD-ROM PC. OEM versions of this title have support for 3D acceleration, bundled with 3D graphics accelerator cards such as the Diamond Monster 3D.
The game features 8 different characters, 8 different arenas, movie cutscenes, and 40 attacks per fighter. The player selects a character to face against 8 of the best fighters in the universe, with the prize being the most powerful weapon in the universe.

Super NES

A version for the Super Nintendo Entertainment System was previewed in GamePro and Nintendo Power and relies on the Super FX powered GSU-2 chip to deliver polygon graphics that are otherwise unattainable on the SNES. At the Winter 1995 Consumer Electronics Show, GTE Entertainment and Nintendo announced that they would be jointly developing and publishing the game. However, after Nintendo decided to port Killer Instinct to the SNES, the SNES version of FX Fighter was cancelled to avoid competition between the two games.

Reception

For the launch of FX Fighter, GTE Entertainment shipped 200,000 units of the game to stores and dedicated more than $2 million to its promotional campaign.
Entertainment Weekly gave the PC version of the game an A- and wrote that the game was as good as any that was offered on home consoles, but remarked that playing games on a television screen was better than a computer screen.
Next Generation reviewed the PC version of the game, rating it four stars out of five, and stated that "Even without the spectacular visuals, FX Fighter would be better than Mortal Kombat II - and that's saying a lot."

In other media

A comic based on the video game was created by Jim Lee of Wildstorm Productions, which was hosted by GTE Interactive Media's web site.

''FX Fighter Turbo''

FX Fighter Turbo is a sequel that was released for the PC in 1996 with new characters, moves, environments, costumes, special effects, network play, and support for Microsoft Windows and the S3 Graphics chipset. As are many other fighting games at the time, this game is influenced by Mortal Kombat in the form of fatalities, a feature not seen in the previous game.