Game Boy Micro


The Game Boy Micro is a handheld game console developed and manufactured by Nintendo. It was first released in September 2005 as a smaller, lighter redesign of the Game Boy Advance. The system is the last console in the Game Boy line, alongside the AGS-101 model of Game Boy Advance SP. Unlike its predecessors, the Game Boy Micro lacks backward compatibility for Game Boy and Game Boy Color games.

History

According to Nintendo of America vice president George Harrison, the idea for a smaller version of the Game Boy was first discussed in 2004. Harrison explained that unlike the traditional console development process, Nintendo was always thinking about new ideas for the Game Boy, describing it as a "continuous process of invention". Developed under the code name "Oxy", the company tried many ways to see how small they could make the Game Boy, opting for a metallic casing that, according to Nintendo Co. Ltd president Satoru Iwata, was "unusual for Nintendo".
The Game Boy Micro was announced by Nintendo of America's vice president of sales and marketing, Reggie Fils-Aimé, at the company's Electronic Entertainment Expo press conference on May 17, 2005. The system was released in Japan on September 13, 2005 and in North America on September 19, 2005. It was released in Europe on November 4, 2005 and Australia on November 3, 2005. It was released in China as the iQue Game Boy Micro on October 1, 2005, and later released in South Korea on November 9, 2005.

Design and specifications

The Game Boy Micro retains some of the functionality of the Game Boy Advance SP, but with a more compact form factor. It cannot play original Game Boy and Game Boy Color games due to design changes. Although it still has the required LR35902 processor and graphics hardware necessary to run games from older Game Boy systems, it lacks other internal hardware necessary for backward compatibility. It is incompatible with the Nintendo e-Reader and other peripherals due to similar design issues. Additionally, it has a backlit screen with the ability to adjust the brightness. The shape itself is oblong, similar to the style of the Nintendo Entertainment System controller.
The Game Boy Micro features removable, decorative housing called a faceplate. Designs with special faceplates were sold as a customization feature. Faceplates for the Micro are made using in-mould decoration.
The Game Boy Micro has a two-way switch on its right side for adjusting volume. By holding down the L shoulder button, the switch can also be used to adjust the backlight between five levels of brightness.

Software and hardware

The Game Boy Micro is compatible with Game Boy Advance games, including Game Boy Advance Video Game Paks.
The following games/accessories are not compatible with the Game Boy Micro system:
While Game Boy or Game Boy Advance Game Link cables and the Game Boy Advance Wireless Adapter are not compatible with the Game Boy Micro system, adapters and a Game Boy Micro-compatible Wireless adapter have been released. Nintendo also redesigned their Play-Yan music/video adapter to better fit the Game Boy Micro. This device is able play MP3 and digital video files from SD cards.
As with the Game Boy Advance and Game Boy Advance SP systems, there are no regional lockouts on software, so North American games can be played on Japanese or European hardware and vice versa.

Packaging

In Japan, the Game Boy Micro was released in four different base colors: black, blue, purple, and silver. Also available at launch was a limited edition version, based on the controller of the Japanese version of the Nintendo Entertainment System, the Famicom. In October 2005, Square Enix announced that they would be releasing a special faceplate, featuring artwork by Yoshitaka Amano, to promote their re-release of Final Fantasy IV on the Game Boy Advance. On November 17, 2005, Nintendo released a Pokémon version in Japan, featuring a red Micro with a black faceplate containing the silhouette of Pikachu. Another special edition of the Micro was released on April 20, 2006, which bundled Mother 3 with a red Micro and a themed faceplate.
In the United States and Canada, the Game Boy Micro launched with two regular color choices, each sold with three interchangeable faceplates included: silver with black, "Ammonite" and "Ladybug" faceplates; and black with silver, "Flame" and "Camouflage" faceplates. The "20th Anniversary" edition was released on December 4, 2005, which was the Famicom controller-inspired version released in Japan.
In Europe the Game Boy Micro is available in four different colors, with one matching faceplate: silver, green, blue and pink. Game Boy Micro sold in Australia have the same colors as Europe.
There are reportedly no plans to sell additional faceplates in the US retail locations or the UK. Nintendo of Europe cannot supply replacement faceplates of any kind, and the feature is omitted from the product's marketing, packaging, and manual in Europe. However, some third parties are manufacturing such faceplates for sale in the US and Europe, and some importers stock faceplates acquired from Japan. Nintendo of America sells some of the faceplates individually online.

Unit colors

The Game Boy Micro had numerous colors and limited editions.
Satoru Iwata stated that the marketing of the Nintendo DS may have hurt the Micro in the marketplace and admitted that Game Boy Micro sales did not meet Nintendo's expectations.

Price history

The system retailed for US$99, compared to US$79 for the Game Boy Advance SP. The system was originally available in black and silver, and a red 20th Anniversary Edition was later released to commemorate the 20th anniversary of the Nintendo Entertainment System.

Reception

The Game Boy Micro's backlit screen, which is superior to the original AGS-001 Game Boy Advance SP model, has been praised for its visibility. Due to a finer dot pitch, the screen is more evenly lit, and the brightness is adjustable. The smaller dot pitch has also improved the apparent sharpness of the display.
The removable faceplates have also been praised because they allow for personalization and protect the high-resolution backlit screen.