Infomorph


An infomorph is a virtual body of information that possesses sentience. The term was coined in Charles Platt's 1991 novel The Silicon Man, where it refers to a single biological consciousness transferred into a computer through a process of mind transfer. In the book, a character defines an infomorph as "intelligence held in a computer memory", and an "information entity".
In the 2002 game Transhuman Space, an infomorph is any form of sentient or near-sentient software code, which may exist either only in the computer net or occupy a physical body: robot, android, a living thing. They may be of two main types: mind emulations and "native" artificial intelligencies. These types are further classified into subtypes.
In EVE Online, "Infomorph Psychology" and "Advanced Infomorph Psychology" are neural enhancement skills for pilots using "jump clones" to alleviate the unsettling effect of the detaching of one's consciousness and transferring it into a remote clone.