History of Korean animation


The history of Korean animation, the manipulation of images to make them appear as moving, began with Japanese and American characters dominating the industry. The first sound animated character was created in 1936. The first feature-length animated character appeared in 1967. Dooly the Little Dinosaur revolutionized the character market in 1987. As animation characters specific to Korea appeared, the Korean character market continued to grow. Since then, Korean character franchises have even exported their characters to other countries.

History

According to records, the first sound animated character was 'Gaekkum', who was created in 1936.

Divided KoreaSouth Korea

Han Chang-Wan, a professor at Sejong University, published the history of animation character design in Korea at the Character Licensing Fair 2016. This study became the first to have rabbit and turtle illustrations as Korean animated characters. This was revealed in 'The Independent' newspaper.
This first feature-length animated character appeared in 1967, in the namesake movie about a character named Hong Gildong.
With American and Japanese characters dominating the Korean animation industry until the 1970s, it wasn't until 1983 when Dooly the Little Dinosaur appeared in Bomulsum—a monthly magazine for kids—and changed the Korean character market. In 1987, Dooly the Little Dinosaur first aired as a six-part TV show, with another seven parts airing in 1988. In 1995, Kim Soo-jung, its creator, established a company named 'Dooly World' and went into the character design industry. The following year, the animated movie 'Dooly the Little Dinosaur' was released. In the 30 years since Dooly the Little Dinosaur launched, its related market generated 2–3 billion won per year. This paved the way for the character market in Korea.
In 2003, Pororo the Little Penguin aired on EBS and became the new representation of Korean animation characters. Pororo aired in 127 countries around the world and was the first domestic animation to make a contract with Walt Disney Animation Studios directly. It was estimated that its brand value was worth 850 billion won and its economic impact amounted to 5.7 trillion won in 2013.
Currently, many other domestic Korean animations have gained popularity, such as Tobot, Larva, and Tayo the Little Bus.
The animated Larva recorded 10 billion won in sales in 2013. In addition, domestic characters such as Tayo the Little Bus have earned considerable sales due to the support of young children.

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Transition in character production methods

In the 1980s–1990s, cartoon characters expanded mainly because:
Between 2000 and 2010, Flash characters became prevalent in Korea because:
Later in the decade, 3D animations were mainly done with 3D STUDIO MAX or MAYA software and their production costs are much greater than for 2D Flash animations.