MESI protocol


The MESI protocol is an Invalidate-based cache coherence protocol, and is one of the most common protocols which support write-back caches. It is also known as the Illinois protocol. Write back caches can save a lot on bandwidth that is generally wasted on a write through cache. There is always a dirty state present in write back caches which indicates that the data in the cache is different from that in main memory. Illinois Protocol requires cache to cache transfer on a miss if the block resides in another cache. This protocol reduces the number of Main memory transactions with respect to the MSI protocol. This marks a significant improvement in the performance.

States

The letters in the acronym MESI represent four exclusive states that a cache line can be marked with :
;Modified : The cache line is present only in the current cache, and is dirty - it has been modified from the value in main memory. The cache is required to write the data back to main memory at some time in the future, before permitting any other read of the main memory state. The write-back changes the line to the Shared state.
;Exclusive : The cache line is present only in the current cache, but is clean - it matches main memory. It may be changed to the Shared state at any time, in response to a read request. Alternatively, it may be changed to the Modified state when writing to it.
;Shared : Indicates that this cache line may be stored in other caches of the machine and is clean - it matches the main memory. The line may be discarded at any time.
;Invalid : Indicates that this cache line is invalid.
For any given pair of caches, the permitted states of a given cache line are as follows:
M E S I
M
E
S
I

When the block is marked M or E, the copies of the block in other Caches are marked as I.

Operation

The state of the FSM transitions from one state to another based on 2 stimuli. The first stimulus is the processor specific Read and Write request. For example: A processor P1 has a Block X in its Cache, and there is a request from the processor to read or write from that block. The second stimulus comes from another processor, which doesn't have the Cache block or the updated data in its Cache, through the bus connecting the processors. The bus requests are monitored with the help of Snoopers which snoops all the bus transactions.
Following are the different type of Processor requests and Bus side requests:
Processor Requests to Cache includes the following operations:
  1. PrRd: The processor requests to read a Cache block.
  2. PrWr: The processor requests to write a Cache block
Bus side requests are the following:
  1. BusRd: Snooped request that indicates there is a read request to a Cache block requested by another processor
  2. BusRdX: Snooped request that indicates there is a write request to a Cache block requested by another processor which doesn't already have the block.
  3. BusUpgr: Snooped request that indicates that there is a write request to a Cache block requested by another processor but that processor already has that Cache block residing in its own Cache.
  4. Flush: Snooped request that indicates that an entire cache block is written back to the main memory by another processor.
  5. FlushOpt: Snooped request that indicates that an entire cache block is posted on the bus in order to supply it to another processor.
Snooping Operation: In a snooping system, all caches on the bus monitor all the bus transactions. Every cache has a copy of the sharing status of every block of physical memory it has stored. The state of the block is changed according to the State Diagram of the protocol used.. The bus has snoopers on both sides:
  1. Snooper towards the Processor/Cache side.
  2. The snooping function on the memory side is done by the Memory controller.
Explanation:
Each Cache block has its own 4 state Finite State Machine. The State transitions and the responses at a particular state with respect to different inputs are shown in Table1.1 and Table 1.2
Initial StateOperationResponse
InvalidPrRd
  • Issue BusRd to the bus
  • other Caches see BusRd and check if they have a valid copy, inform sending cache
  • State transition to Shared, if other Caches have valid copy.
  • State transition to Exclusive, if none.
  • If other Caches have copy, one of them sends value, else fetch from Main Memory
PrWr
  • Issue BusRdX signal on the bus
  • State transition to Modified in the requestor Cache.
  • If other Caches have copy, they send value, otherwise fetch from Main Memory
  • If other Caches have copy, they see BusRdX signal and Invalidate their copies.
  • Write into Cache block modifies the value.
  • ExclusivePrRd
  • No bus transactions generated
  • State remains the same.
  • Read to the block is a Cache Hit
  • PrWr
  • No bus transaction generated
  • State transition from Exclusive to Modified
  • Write to the block is a Cache Hit
  • SharedPrRd
  • No bus transactions generated
  • State remains the same.
  • Read to the block is a Cache Hit.
  • PrWr
  • Issues BusUpgr signal on the bus.
  • State transition to Modified.
  • other Caches see BusUpgr and mark their copies of the block as Invalid.
  • ModifiedPrRd
  • No bus transactions generated
  • State remains the same.
  • Read to the block is a Cache hit
  • PrWr
  • No bus transactions generated
  • State remains the same.
  • Write to the block is a Cache hit.
  • A write may only be performed freely if the cache line is in the Modified or Exclusive state. If it is in the Shared state, all other cached copies must be invalidated first. This is typically done by a broadcast operation known as Request For Ownership .
    A cache that holds a line in the Modified state must snoop all attempted reads of the corresponding main memory location and insert the data that it holds. This can be done by forcing the read to back off, then writing the data to main memory and changing the cache line to the Shared state. It can also be done by sending data from Modified cache to the cache performing the read. Note, snooping only required for read misses.
    A cache that holds a line in the Shared state must listen for invalidate or request-for-ownership broadcasts from other caches, and discard the line on a match.
    The Modified and Exclusive states are always precise: i.e. they match the true cache line ownership situation in the system. The Shared state may be imprecise: if another cache discards a Shared line, this cache may become the sole owner of that cache line, but it will not be promoted to Exclusive state. Other caches do not broadcast notices when they discard cache lines, and this cache could not use such notifications without maintaining a count of the number of shared copies.
    In that sense the Exclusive state is an opportunistic optimization: If the CPU wants to modify a cache line that is in state S, a bus transaction is necessary to invalidate all other cached copies. State E enables modifying a cache line with no bus transaction.
    Illustration of MESI protocol operations
    Let us assume that the following stream of read/write references. All the references are to the same location and the digit refers to the processor issuing the reference.
    The stream is : R1, W1, R3, W3, R1, R3, R2.
    Initially it is assumed that all the caches are empty.
    Local RequestP1P2P3Generated
    Bus Request
    Data Supplier
    0Initially-----
    1R1E--BusRdMem
    2W1M----
    3R3S-SBusRdP1's Cache
    4W3I-MBusUpgr-
    5R1S-SBusRdP3's Cache
    6R3S-S--
    7R2SSSBusRdP1/P3's Cache

    Note: The term snooping referred to below is a protocol for maintaining cache coherency in symmetric multiprocessing environments. All the caches on the bus monitor the bus if they have a copy of the block of data that is requested on the bus.
    Step 1: As the cache is initially empty, so the main memory provides P1 with the block and it becomes exclusive state.
    Step 2: As the block is already present in the cache and in an exclusive state so it directly modifies that without any bus instruction. The block is now in a modified state.
    Step 3: In this step, a BusRd is posted on the bus and the snooper on P1 senses this. It then flushes the data and changes its state to shared. The block on P3 also changes its state to shared as it has received data from another cache. There is no main memory access here.
    Step 4: Here a BusUpgr is posted on the bus and the snooper on P1 senses this and invalidates the block as it is going to be modified by another cache. P3 then changes its block state to modified.
    Step 5: As the current state is invalid, thus it will post a BusRd on the bus. The snooper at P3 will sense this and so will flush the data out. The state of the both the blocks on P1 and P3 will become shared now. Notice that this is when even the main memory will be updated with the previously modified data.
    Step 6: There is a hit in the cache and it is in the shared state so no bus request is made here.
    Step 7: There is cache miss on P2 and a BusRd is posted. The snooper on P1 and P3 sense this and both will attempt a flush. Whichever gets access of the bus first will do that operation.

    Read For Ownership

    A Read For Ownership is an operation in cache coherency protocols that combines a read and an invalidate broadcast. The operation is issued by a processor trying to write into a cache line that is in the shared or invalid states of the MESI protocol. The operation causes all other caches to set the state of such a line to I. A read for ownership transaction is a read operation with intent to write to that memory address. Therefore, this operation is exclusive. It brings data to the cache and invalidates all other processor caches which hold this memory line. This is termed "BusRdX" in tables above.

    Memory Barriers

    MESI in its naive, straightforward implementation exhibits two particular performance issues. First, when writing to an invalid cache line, there is a long delay while the line is fetched from another CPU. Second, moving cache lines to the invalid state is time-consuming. To mitigate these delays, CPUs implement and invalidate queues.

    Store Buffer

    A store buffer is used when writing to an invalid cache line. Since the write will proceed anyway, the CPU issues a read-invalid message and then pushes the write into the store buffer, to be executed when the cache line finally arrives in the cache.
    A direct consequence of the store buffer's existence is that when a CPU commits a write, that write is not immediately written in the cache. Therefore, whenever a CPU needs to read a cache line, it first has to scan its own store buffer for the existence of the same line, as there is a possibility that the same line was written by the same CPU before but hasn't yet been written in the cache. Note that while a CPU can read its own previous writes in its store buffer, other CPUs cannot see those writes before they are flushed from the store buffer to the cache - a CPU cannot scan the store buffer of other CPUs.
    Invalidate Queues
    With regard to invalidation messages, CPUs implement invalidate queues, whereby incoming invalidate requests are instantly acknowledged but not in fact acted upon. Instead, invalidation messages simply enter an invalidation queue and their processing occurs as soon as possible. Consequently, a CPU can be oblivious to the fact that a cache line in its cache is actually invalid, as the invalidation queue contains invalidations which have been received but haven't yet been applied. Note that, unlike the store buffer, the CPU can't scan the invalidation queue, as that CPU and the invalidation queue are physically located on opposite sides of the cache.
    As a result, memory barriers are required. A store barrier will flush the store buffer, ensuring all writes have been applied to that CPU's cache. A read barrier will flush the invalidation queue, thus ensuring that all writes by other CPUs become visible to the flushing CPU. Furthermore, memory management units do not scan the store buffer, causing similar problems. This effect is visible even in single threaded processors.

    Advantages of MESI over MSI

    The most striking difference between the two protocols is the extra "exclusive" state present in the MESI protocol. This extra state was added as it has many advantages. When a processor needs to read a block which none of the other processors have and then write to it, two bus transactions will take place in the case of MSI. First, a BusRd request is issued to read the block followed by a BusRdX request before writing to the block. The BusRdX request in this scenario is useless as none of the other caches have the same block, but there is no way for one cache to know about this. Thus, MESI protocol overcomes this limitation by adding an Exclusive state, which results in saving a bus request. This makes a huge difference when a sequential application is running. As only one processor will be working on it, all the accesses will be exclusive. MSI performs very badly in this case. Even in the case of a highly parallel application where there is minimal sharing of data, MESI is far faster.

    Disadvantage of MESI

    In case continuous read and write operations are performed by various caches on a particular block, the data has to be flushed to the bus every time. Thus the main memory will pull this on every flush and remain in a clean state. But this is not a requirement and is just an additional overhead caused because of the implementation of MESI. This challenge was overcome by MOESI protocol.
    In case of S, multiple snoopers may response with FlushOpt with the same data. F state in MESIF addresses to eliminate this redundancy.