Munchkin (card game)


Munchkin is a dedicated deck card game by Steve Jackson Games, written by Steve Jackson and illustrated by John Kovalic. It is a humorous take on role-playing games, based on the concept of munchkins.
Munchkin won the 2001 Origins Award for Best Traditional Card Game, and is itself a spin-off of The Munchkin's Guide to Powergaming, a gaming humor book which also won an Origins Award in 2000.
After the success of the original Munchkin game several expansion packs and sequels were published. Now available in 15 different languages, Munchkin accounted for more than 70% of the 2007 sales for Steve Jackson Games.

Gameplay

In Munchkin, all players start at level 1, with the goal of reaching level 10. Players primarily progress by killing monsters, and level up every time they kill a monster. However, players can freely use cards against monsters and other players during play, allowing them to either assist or to sabotage others during their turn. Each person's turn begins when they "kick down the door" by drawing a Door Card face-up. A Door Card can be one of the following types: a Monster Card, which the player must engage by fighting or fleeing; a Curse Card, which applies an effect; or an Item Card, Race Card, or Class Card, which the player adds to their hand. If the card drawn is not a Monster Card, the player can either "loot the room" by drawing a face-down door card and adding it to their hand, or "look for trouble" by playing a Monster Card from their hand to fight it.
When fighting a monster, the total level of the player is weighed against the total level of the monster to determine the victor. A successful player draws the listed amount of treasure cards and levels up either 1 or 2 levels, but an unsuccessful character must roll the dice to try and flee; players who fail to roll a five or six suffer the monster's negative effects or die. Should a player die, their turn immediately ends and they discard their hand, retaining their player level but drawing a new hand for equipment.
Due to the highly competitive nature of the game and the presence of rule-breaking cards, players are encouraged to use unfair tactics against others, to act mercenary to further themselves at the expense of others, or to use cheat cards to affect outcomes. Throughout a player's turn, others are free to intervene: they can passively buff or debuff the player or monsters to alter the outcome; play monster cards of matching types to make the battle more difficult; or offer to assist the player, typically in exchange for treasure cards.
Other cards that can enter play include Items, which can be used in combat, Treasure Cards, which act as sellable loot and equipment, and Curse Cards, which apply effects. Additionally, players can equip certain cards to raise their total level and kill stronger monsters, and can use Class Cards and Race Cards to grant extra abilities or advantages at the cost of a balanced weakness; for example, the elf race can level when helping others kill monsters, but will take additional damage from disgusting enemies.
Standard games typically last around an hour, with the game ending once a player reaches the target level and wins the match. Aside from defeating monsters, players can progress through indirect means such as selling cards or by playing special leveling cards. Most games disallow victory through indirect methods, meaning only fighting a monster can win the game. There are a few exceptions, however, such as when a player uses cards that specifically state they override rules.

Variants, Expansions & Accessories

Variants

These are themed "box set" editions of MUNCHKIN that have been released. Each is a stand-alone version that can be played separately or combined with any other version for a more expansive game. Most of these editions were illustrated by John Kovalic, although some were done by other artists. Some of these have been released in Deluxe versions and/or Guest Artist Editions. Certain versions have been co-produced with USAopoly and/or IDW Games, and feature "character cards" that grant starting powers and keep track of levels. These games are denoted by a "'" or an "'" after the description, respectively.
These are "add-on" sets not meant to be played separately, but in conjunction with the base sets of cards. These include fully boxed expansions and "booster packs". Some are set-specific, where others can be added to any set or may help combine game sets for an expanded gaming experience.

Set-Specific Expansions

Generic Expansions
These are meant to be used with any Base Set, and may or may not have unique card backs.
These have original Munchkin backs, but can be used with any Base Set.
These expansions contain cards for several different Base Sets.
In addition, many Promo Cards and Bookmarks have been released for the various sets. These are individual cards or bookmarks usually included with orders from the online store, available with special offers or given away at events by company & fan representatives.

Accessories

These are items that are Munchkin-themed, but not necessarily used in the main gameplay. Items so themed may include exclusive cards for certain games, and may also have in-game effects when kept near the play area. These include:
A full listing of such accessories can be found on the MUNCHKIN.GAME web page.

''Munchkin''-Themed Games

These are games related to the Munchkin universe, but they do not follow the exact rules and goals of the traditional Munchkin card game. Some are card games and others are combined board/card games.

Published by Steve Jackson Games

Munchkin Treasure Hunt and Munchkin Wonderland are aimed at children ages 6 and up, allowing families with young children to be able to enjoy Munchkin games, while the other Munchkin-themed games are for ages 10 and up like all other Munchkin games.

Reception

An early review on RPGnet regards Munchkin as not a very serious game; the rules make this clear with phrases like "Decide who goes first by rolling the dice and arguing about the results and the meaning of this sentence and whether the fact that a word seems to be missing any effect," and "Any disputes in the rules should be settled by loud arguments with the owner of the game having the last word." There are many cards which interact with or are affected by a single other card, despite the rarity of the two cards entering play together.
On BoardGameGeek the average user rating is 6/10.
Tom Vasel of The Dice Tower was critical of the game Munchkin feeling it was overpriced, had limited re-playability, and a poor and occasionally tedious gaming experience.