New World Interactive


New World Interactive LLC is an American video game developer founded by Jeremy Blum in 2010. The company is primarily known for Insurgency, Day of Infamy, and .
In February 2019, New World Interactive announced it would be expanding with a new development studio known as 'New World North' in Calgary, AB. In July 2019, NWI Calgary proudly announced their hiring of Michael Grills and Derek Czerkaski.

History

Jeremy Blum and Andrew Spearin began development on a total conversion mod for the Source engine called. Development started in 2002 by Andrew Spearin after real-life experiences in the Canadian Army. Jeremy Blum, Red Orchestra Mod founder, joined the team along with other developers from the Red Orchestra development team to work on the full Insurgency Mod. The company was founded in 2010, and the Insurgency mod was published under the new company.
After the major success of Insurgency, NWI started development on Day of Infamy, another Hardcore Tactical FPS. Taking the Insurgency skeleton, Day of Infamy was set in the European theatre during WWll, featuring locations such as Sicily, Germany, France, United Kingdom and many more. On top of the already impressive number of maps, weapons and gadgets the game also featured a 'Fire Support' option. This new addition allowed for defensive, offensive and supportive assets to be called in such as: strafing runs, artillery barrages, supply crates and more. Development on Day of Infamy started in 2016, with the game starting as a mod for Insurgency and further developed as a standalone game.
Not too far after the development for Day of Infamy began, NWI took on a new, more ambitious project— to bring the Insurgency experience to a modern engine, Unreal Engine 4. Over the next few years, Michael Tsarouhas overlooked the development of Sandstorm. It released after a long delay and various beta stages on December 12, 2018.
In March 2020, it was announced that former company President Keith Warner would take over as CEO with Founder Jeremy Blum acting as Strategic and Creative Advisor.

Games

Insurgency

Production on the first-person shooter video game Insurgency began in September, 2011 using the Source engine. A year later, Insurgency was on display at PAX Prime where hundreds of people got to try the game for the first time. On the 1st of March 2013, the game launched into early access. The game was officially released on Steam on the 22nd of January 2014. Insurgency went on to win second place in both IndieDB's Indie of the Year 2014 Editor's Choice and Indie of the Year 2014 Player's Choice.

Day of Infamy

Day of Infamy is a multiplayer tactical World War 2 first-person shooter made in the Source engine. It was scheduled for early access release on Steam on the 28th of July, 2016. Closed alpha keys were available for numerous days before hand. Day of Infamy released out of Early Access on the 23rd of March, 2017. Day of Infamy draws a lot of gameplay elements from the studio's previous title. The game has a minimalist HUD, uses a “free aim” system that doesn’t depend on random bullet spread upon hip firing, and lacks a crosshair when not aiming down a weapon's iron sight or using a supplied scope. The game also carries over the same supply system from Insurgency, used for new weapons, extra ammo or other equipment.

Insurgency: Sandstorm

Insurgency: Sandstorm was officially announced in February 2016 for the PS4, Xbox One, Windows, OS X and Linux, and was released in December 2018. It serves as a sequel to Insurgency. The game features co-op capability and multiplayer, but will have a dedicated singleplayer campaign. However, New World Interactive announced in January 2018 that focus would be temporarily shifted solely to multiplayer to speed up a polished release. The game entered closed alpha testing in early 2018. On September 11, 2018, NWI announced that it had delayed the release of Insurgency: Sandstorm and that it would subsequently not meet its original September 2018 release date for Windows. The game's new release date was then set for December 12, 2018, while console releases will be delayed until a later date.

(Unannounced IP)

In July 2019, along with their new hirings, NWI said that the Art Director job position was hired to work on their “as-yet unannounced new IP being developed by New World .”
This new game is confirmed to be another FPS game and will likely take heavy influence from the likes of NWI’s three previous titles.