Personality computing


Personality computing is a research field related to artificial intelligence and personality psychology that studies personality by means of computational techniques from different sources, including text, multimedia and social networks.

Overview

Personality computing addresses three main problems involving personality: automatic personality recognition, perception and synthesis. Automatic personality recognition is the inference of personality type of target individuals from their digital footprint, automatic personality perception is the inference of the personality attributed by an observer to a target individual based on some observable behavior, and automatic personality synthesis is the generation of the style or behaviour of artificial personalities in Avatars and virtual agents.
Self-assessed personality tests or observer ratings are always exploited as the ground truth for testing and validating the performance of artificial intelligence algorithms for the automatic prediction of personality types. There is a wide variety of personality tests, such as the Myers Briggs Type Indicator or the MMPI, but the most used are tests based on the Five Factor Model such as the Revised NEO Personality Inventory.
Personality computing can be considered as an extension or compliment of Affective Computing, where the former focuses on personality traits and the latter on affective states. A further extension of the two fields is Character Computing which combines various character states and traits including but not limited to personality and affect.

History

Personality computing begun around 2005 with few pioneering research works in personality recognition showing that personality traits could be inferred with reasonable accuracy from text, such as blogs, self-presentations, and email addresses. In 2008, the concept of "portable personality" for the distributed management of personality profiles has been developed.
Few years later begun the research in personality recognition and perception from multimodal and social signals, such as recorded meetings and voice calls.
In the 2010s the research focussed mainly on personality recognition and perception from social media, in particular from Facebook, Twitter and Instagram. In the same years Automatic personality synthesis helped improving the coherence of simulated behavior in virtual agents.
Scientific works demonstrated the validity of Personality Computing from different digital footprints, in particular from user preferences such as Facebook page likes and showed that machines can recognize personality better than humans

Applications

Personality computing techniques, in particular personality recognition and perception, have applications in Social media marketing, where they can help reducing the cost of advertising campaigns through psychological targeting