Raiden Fighters


Raiden Fighters is a 1996 scrolling shooter arcade game by Seibu Kaihatsu. It is followed by the sequel, Raiden Fighters 2: Operation Hell Dive. This game introduced new game mechanics that separate it from the original Raiden series.

Plot

The opening prologue of Raiden Fighters 2 hints at a plot from this game. The protagonists are at war against an army headed by a dictator. Raiden Fighters 2 indicates that its story takes place four years after the events of this game. The briefings for each mission include a war plan superimposed over a map depicting the countries of China and Japan, indicating this game is set in eastern Asia.

Stages

The game's seven levels are divided into three missions. The first two missions have three levels each, the first two levels being randomly ordered. The final mission takes the player to the enemy's main fortress.

Fighter craft

In Raiden Fighters, there are five available fighter craft, each with a Laser and a Missile weapon. Each fighter craft has different strengths and weaknesses. Depending on a particular machine's settings, ships from the earlier Seibu Kaihatsu titles Raiden II and Viper Phase 1 can be chosen. These two ships have different mechanics from the five regular craft, such as different bombs and the ability to use Laser and Missile weapons simultaneously. The Slave plane is playable, inheriting the bomb and movement speed of the fighter craft they normally accompany.

Ports and conversions

Reception

In Japan, Game Machine listed Raiden Fighters on their December 15, 1996 issue as being the third most-successful arcade game of the year.