Redemption (card game)


Redemption is a collectible card game based on the Bible. It involves Biblical :Category:Biblical people|characters, places, objects, and ideas. The object of the game is for the player's Heroes to rescue Lost Souls by defeating an opponent's Evil Characters. The first player to rescue five Lost Souls wins the game. Redemption was first published in July 1995 by Cactus Game Design and its creator, Rob Anderson, continues to develop and produce the game and is the final authority on rulings.

Game play

The object of the game is to rescue five Lost Souls before the opponent. To rescue a Lost Soul, a player must initiate a rescue attempt by placing a Hero into battle. The opponent then places an Evil Character in battle to block the rescue attempt. Based on strength and defense numbers of the characters, players take turns playing Enhancement Cards to make their characters stronger. Eventually, one character wins the battle. If the Evil Character is defeated, the Hero rescues the Lost Soul. In general the game play of Redemption is very different from its counterparts. Unlike popular trading card games like Yu-Gi-Oh!, Pokémon, and, Redemption has no built in cost system. That is, players are not required to meet any prerequisite functions in order to place cards into the field of play. Instead restrictions or penalties are placed on the special abilities of the cards themselves in order to balance game play.

Card types

Redemption divides the Characters and Enhancements into brigades. A certain color Enhancement may only be played with that color Character. The Heroes and corresponding good Enhancements are divided into Blue, Clay, Gold, Green, Purple, Teal, Red, Silver, and White brigades. The Evil Characters and their evil Enhancements are divided into Black, Brown, Crimson, Gray, Orange, Pale Green, and Gold brigades.

Distribution

The first release of Redemption was in 1995 as a set of 2 starter decks and a set of Limited Edition cards, followed by an Unlimited Edition reprinting. In August of 1996, Cactus offered 750 complete sets of all published Redemption cards at about $150 a piece. The game was developed by releasing expansion sets and other starter decks, including, in order of release:
Set NameRelease Date
Originals 1995
1st Edition Starter Decks *1995
The Prophets *1996
The Women *1997
The Warriors *1999
2nd Edition Starter Decks *2000
The Apostles 2001
The Patriarchs 2002
The Kings 2003
3rd Edition Starter Decks *2004
Angel Wars 2004
10th Anniversary Starter Decks *2005
The Priests 2006
Faith of Our Fathers 2007
Rock of Ages 2008
Thesaurus Ex Preteritus 2009
The Disciples 2010
Faith of Our Fathers 2011
Rock of Ages 2011
4th Edition Starter Decks2013
Rock of Ages 2013
The Early Church 2014
The Persecuted Church 2015
Cloud of Witnesses 2016
Revelation of John 2017
The Fall of Man 2018
Prophecies of Christ 2018
Prophecies of Christ 2 2019
The Lineage of Christ2020

- Out of Print Cards

Artwork

Several artists have contributed, including Mike Bennett, Jeff Haynie, Michael Carroll and Mark Poole. Some artwork has been taken from other Christian products and from classical artwork.
Former art Director Doug Gray also made many of the images for the cards himself.

History and Popularity

Soon after introduced the idea of a collectible card game, Rob Anderson realized that the Bible would be a "wonderful source for this type of game". Redemption was soon designed and has since grown to be the top selling Christian CCG. Additionally, recent final releases of several long-running trading card games, including Lord of the Rings and Star Trek, makes Redemption the oldest trading card game in consistent production, aside from Magic: The Gathering.
Contributing to the continued popularity of the game is the ability - especially earlier on - to easily collect the cards due to the more common distribution and the smaller set size. Also, compared to many of the collectible card games, Redemption has continued to be easier to collect due to the lack of super-rare chase cards and the slower release of sets every 1–2 years.
One unique aspect that sets Redemption apart from other CCGs is that while each deck contains both good characters and evil characters, the game is only won by using good characters. The evil characters do not have a chance to win the game.
Over the years, a rulebook has been developed and gives a reference for understanding the interactions between the card types and the cards. The most up-to-date rulebook is the 10th anniversary rulebook. An exegetical guide is also available for more seasoned players.

Competition

Rob Anderson has maintained that "Redemption Tournaments exist to foster fun and fellowship."
Tournaments
The nature of the game allows for and has resulted in a National Tournament structure. Tournament levels range from Local to District to State to Regional to the National tournament. The National tournament is held once a year and is held in a different location each year. For official tournaments, prizes are provided by Cactus Game Design and they generally include Redemption booster packs and Tournament Promotional Cards. Redemption Nationals is open to all player; there are no prerequisites for entrance.
Online Tournaments
Redemption tournaments are also held online through Lackey CCG and once through Redemption Table Simulator is the game utility that allows players of Redemption CCG to play across the Internet or a network as though they were playing across the table. RTS lays everything out in front of you as it would be on a game table. Online tournaments can be found through the Cactus website and function in the same way as face to face tournaments.
Categories of Play
At each tournament, one might play Sealed Deck, Booster Draft, Type 1, or Type 2. These categories have different deck building rules. Also, each category may be divided into two tournaments; a 2-player tournament and a multi-player.
Ranking System
Redemption has also implemented a Redemption National Ranking System allowing players who cannot make it to the National Tournament to be recognized. Points are awarded for placing in each level of tournament.

Reception

In the March 1996 edition of Arcane, Andrew Rilstone gave the game a thumbs down, rating it only 5 out of 10 and saying, "Each card has a relevant quotation on it, and the rules warn us that if the cards ever contradict the Bible, you should stick with the Bible. Er... thanks."
In the March 1996 edition of Dragon, Rick Swan wasn't impressed, saying, "Redemption plays like a stripped-down game, too slight to sustain the interest of hard-core card players, but good for beginners."