Rhianna Pratchett


Rhianna Pratchett is an English video game writer, and journalist. She has worked on Heavenly Sword, Overlord, Mirror's Edge, and Tomb Raider and its follow up, Rise of the Tomb Raider, among others. She is the daughter of fantasy writer Terry Pratchett.

Career

Rhianna Pratchett studied journalism at the London College of Printing and following graduation began writing for Minx magazine, where her first games reviews were published. She moved to the long running PC Zone magazine as an editorial assistant, staff writer, eventually becoming a section editor. She wrote for many other publications including The Guardian.
Pratchett moved into script writing and narrative design in 2002, with Beyond Divinity, produced by Larian Studios in Belgium. She also wrote a novella to accompany the game. In 2007, her work on Heavenly Sword was nominated for a BAFTA and a year later she won a Writers' Guild of Great Britain 'Best Videogame Script' award for Overlord. Pratchett wrote the comic Tomb Raider: The Beginning with Dark Horse and the Mirror's Edge miniseries with DC Comics, along with several of her own short stories. She has contributed to various books on games narrative including Professional Techniques for Video Game Writing and Game Writing: Narrative Skills for Videogames.
Since 2012, she has been co-director of Narrativia Limited, a production company which holds exclusive multimedia and merchandising rights to her father Terry Pratchett's works following his death. In 2012 and 2013, Narrativia announced that it would be working on three television projects based on Pratchett's father's works: The Watch, Good Omens, and Wee Free Men, as well as several other projects. She has also spoken on BBC Radio 1, Radio 4, 5Live and multiple conferences around the world, including Develop, Animex, GDC and TEDx Transmedia. In June 2015, she said that her father's 41st Discworld novel The Shepherd's Crown, to be published posthumously later that year, would mark the end of the series, and that no further novels or books of unfinished work would be authorised for publication.

Works

Video games

She has also appeared in the documentaries Games Britannia, Critical Path and Charlie Brooker's How Video Games Changed the World.

Achievements