Stainless Games


Stainless Games is an independent British video game developer based in Newport, Isle of Wight, that is best known for the creation of the Carmageddon franchise.

History

Originally named Stainless Software, the company was founded in 1994 by industry veteran Patrick Buckland and Neil "Nobby" Barnden.
Buckland was the lead programmer on Carmageddon and ' and Barnden was the lead artist on both. Before Stainless Games, Buckland was a freelance programmer and Barnden was a senior designer at Conran and The Body Shop.
Starting with sub-contracted 3D engine work for Argonaut Games, and developing medical multimedia titles for the Times-Mirror Company, the company went on to develop what later became Carmageddon for SCi. This was launched amidst much controversy over its violent content in 1997 but received high review scores thanks to its compelling gameplay and many ground-breaking features. Stainless released a sequel, Carmageddon II in 1998. Subsequent versions of the franchise were contracted by SCi to other developers and Stainless Games had no involvement.
In 2006, Stainless was sub-contracted by Blitz Games to develop one of their three Burger King games, PocketBike Racer. The company has subsequently developed in the console download field, having eleven titles released or soon to be released on XBLA, plus two titles on PSN. These include a range of Atari classic titles which have both the original version running under an emulator, and a completely re-written evolved version. These were also released on PSP as a single product in December 2007. Electronic Arts released the Stainless developed PSP and DS title Scrabble in early 2009. For licensing reasons, this was available for the North American market only.
The company released
' in June 2009 on XBLA. Developed over nearly two years in conjunction with Wizards of the Coast, the title broke sales records on Xbox Live Arcade and was well received by both critics and players. In April 2011, it was announced by Wizards of the Coast that Stainless Games was working on the new updated client version of '.
Stainless has also licensed Buckland's 1980s Mac classic Crystal Quest and has produced versions for XBLA and Windows Vista.
On 1 June 2011, Stainless announced that it had retrieved the rights to the Carmageddon brand, and that a new and completely independent game was in development, named
'. On 8 May 2012, Stainless announced a Kickstarter project aimed at funding Carmageddon: Reincarnation into a new game, with an initial requirement of $400,000 which was successfully completed on 7 June 2012 at $625,143. Also in 2011 and 2012, ports of the first game in the franchise were released for the iOS and Android platforms. It was titled Carmageddon: Funsize and initially had a positive reception; however, the game eventually became free-to-play, and introduced ads along with bugs.
After releasing an updated version of Reincarnation titled and the smaller mobile game Carmageddon: Crashers, Stainless would sell the franchise IP to THQ Nordic. The company would then start to focus on its new venture titled ShockRods, a car combat game with arena shooting elements.

Games