Team6 Game Studios


Team6 Game Studios B.V. is a Dutch privately owned video game developer based in Assen. It was founded in 2001, but it initially developed several games under a different company name. In 2003 the founders decided to change it to the current title. The company currently employs approximately 40 individuals and is headed by director Ronnie Nelis.
The video game company has developed more than 80+ games as of 2019. It has developed games for PC, Steam, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Android, Amazon, iOS, Oculus, HTC Vive, Nintendo Wii, Nintendo 3DS and Nintendo Switch. The majority of its titles are racing games, but it has also worked on other genres like action-shooters. It is best known for its work on the Monster Jam games and mobile titles like Flatout Stuntman. Since 2016, the studio decided to fully focus on both mobile and console games. Currently it is also working on health and exercise games and VR titles.

History

Team6’s founder and director Ronnie Nelis first project was a fighting game called DeathCompatible, developed for a contest of the game magazine PC Zone. Nelis won the first prize in the contest and as a prize the game would be released, however the publisher who would do so closed its doors shortly after. This didn't stop him from developing games, and shortly after he founded Team6 Game Studios V.O.F., and found a new partner to release their first official title: Taxi Challenge Berlin. In the years after, they specialized themselves in racing games and created many titles over the years. For several of their titles they worked together with car brands like Mercedes, Volkswagen, BMW and Opel.
Most of their games were developed for PC, but starting from 2009 they also developed several titles for Nintendo Wii and Nintendo DS. The studios' own Engine Six was one of the first engines that supported Nintendo Wii and Nintendo 3DS. In 2012 the studio developed the world's first official squash video game simulation in collaboration with the World Squash Federation. The studio developed a second squash game in 2015 which was officially licensed by the Professional Squash Association. Up till 2014 Team6 created most of their titles in their own Engine Six. In 2014 they started using Unity for their mobile games and in 2015 they switched to the Unreal Engine for their console titles. Since 2012, the studio has been the official developer for the Monster Jam games for publisher GameMill and IP holder Feld Motorsports, who wanted to take the franchise more towards kids-friendly instead of hardcore simulation.
Along the way, the studio also started developing mobile games for Android and iOs. Originally their first mobile title was New Kids Nitro Racer, however this was ultimately only released on PC. In 2013 Team6 created Flatout Stuntman in collaboration with Nvidia. The Android game was used as a showcase for Nvidia because it supported specific features of the Tegra mobile processor. Flatout Stuntman was well received among critics and users. On Google Play the mobile game received an average score of 4,1 uit 5, based on over 25.000 votes.
In 2014 Team6 partnered up with the health and wellness startup Blue Goji. Together they create interactive fitness games made to play while working out on cardio equipment. Their first title was the iOs game Super Sonic Racers, after which they released several other titles. In 2016 they together released their first VR title: DinoFense.

Games developed

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2019