Movement in the game is done by mainly strafing and only moving forwards or backwards in corridors. Additional moves include ducking, sidestepping and blocking. The player can only progress after all enemies in sight are cleared. Occasionally, the player can move forward into rooms to save hostages or ambush a boss or other enemies. Saving hostages will grant the player healing items, chances to repair or upgrade his weaponry, or random moments of exposition. Eliminating enemies grants the player experience points used to raise a level, granting more power in attacks. Much of the close combat system resembles Mike Tyson's Punch-Out!!. The player's attack variety consists of four types. Punching includes some special moves: Strong punches and stunning right hook punches. Kicking includes knee smashes. The combat knife is sturdier but loses power and gets rusty the more it is used. The pistol has limited ammo and no recharges but can be used to pistol-whip to conserve shots. Finally from certain hostages the player can gain a submachine gun which has a wider range than the pistol. Firearms can also be used to blow up various explosive materials in the background against enemies. Enemies consist mainly of palette-swapped ski-masked men, ninjas and gunmen who get stronger as the player progresses through the levels. There are occasional sub-bosses including engineers, scientists and strongmen. To finish the game, both bosses in the first mission must be eliminated and all six in the second mission.
Plot
The plot revolves around a C.I.A agent, named Roy Heart, who needs to traverse office buildings, and warehouses to stop a group of terrorists, known as the Zolge King terrorist group, led by a man named King. The group is responsible for the horrible murders of thousands caused by destroying the subways with bombs. As Mr. Heart, the player hunts through the terrorists' bomb factory for those responsible.
Development and release
Reception
In Japan, Game Machine listed The Super Spy on their December 15, 1990 issue as being the fifth most-successful table arcade unit of the year, outperforming titles such as Columns and its sequel. The game has been received with an overall mixed reception from critics since its initial release.