Battlefront.com
Battlefront.com is a video game developer and publisher. Battlefront specialises in war-related games, including turn-based and real-time strategies, as well as simulations of air, land and naval military vehicles.
Apart from publishing the self-developed Combat Mission series, the company publishes games created by other studios, including Strategic Command and Theatre of War series.
History
The company began life as Big Time Software when Charles Moylan and Steve Grammont decided to form an independent game company. They produced the successful and unique to critical acclaim in 1999. The fledgling company utilized an online sales model and published a manifesto on its website pledging dedication to its fanbase.The company continued to grow as subsequent titles in the CM series were released, and other publishers began to partner with BTS. A name change to battlefront.com, coinciding with the domain name of the official website, followed.
List of games published
Release date | Title | Genre | Platform | Developer | Notes |
2000 | ' | Hybrid turn-based / real-time strategy | Macintosh, Windows | Battlefront.com | First game in the Combat Mission series |
2002 | ' | Turn-based strategy | Windows | Fury Software | First game in the Strategic Command series |
2002 | ' | Turn-based / real-time strategy | Macintosh, Windows | Battlefront.com | Second game in the series |
2003 | ' | Turn-based / real-time strategy | Macintosh, Windows | Battlefront.com | Third game in the series |
2005 | ' | Vehicle simulation | Windows | 1C Company | |
2005 | Down in Flames | Vehicle simulation | Windows | Dan Verssen Games | |
2005 | ' | Turn-based strategy | Windows | Fury Software | Second game in the series |
2006 | DropTeam: Mechanized Combat in the Far Future | Real-time strategy | Linux, Macintosh, Windows | TBG Software | |
2006 | Down in Flames: Eastern Front | Vehicle simulation | Windows | Dan Verssen Games | Expansion pack of Down in Flames |
2007 | Theatre of War | Real-time strategy | Windows | 1C Company | First game in the Theatre of War series |
2007 | ' | Turn-based / real-time strategy | Windows | Battlefront.com | Fourth game in the series |
2007 | ' | Turn-based strategy | Windows | Fury Software | Expansion pack of Strategic Command 2 |
2008 | ' | Turn-based strategy | Windows | Fury Software | Expansion pack of Strategic Command 2 |
2008 | Strategic Command WWII Pacific Theater | Turn-based strategy | Windows | Fury Software | Third game in the series |
2008 | ' | Turn-based / real-time strategy | Windows | Battlefront.com | Expansion pack of Combat Mission: Shock Force |
2009 | ' | Turn-based / real-time strategy | Windows | Battlefront.com | Expansion pack of Combat Mission: Shock Force |
2009 | Theatre of War 2: Africa 1943 | Real-time strategy | Windows | 1C Company | Second game in the series |
2009 | Theatre of War 2: Centauro | Real-time strategy | Windows | 1C Company | Expansion pack of Theatre of War 2: Africa 1943 |
2009 | Empires of Steel | Turn-based strategy | Windows | Atomicboy Software | |
2009 | ' | Simulation | Windows | Akella | |
2009 | Combat Mission: Afghanistan | Turn-based / real-time strategy | Windows | Snowball | Will be the fifth game in the series |
2010 | Strategic Command WWII Global Conflict | Turn-based strategy | Windows | Fury Software | Fourth game in the series |
2010 | Theatre of War 2: Kursk 1943 | Real-time strategy | Windows | 1C Company | Expansion pack of Theatre of War 2: Africa 1943 |
2010 | CM:SF - NATO | Turn-based / real-time strategy | Windows | Will be the third Module for Shock Force | |
2010 | CM: Battle for Normandy | Turn-based / real-time strategy | Windows/Mac | Initial game of the CM:X2 game engine set in World War II. | |
2012 | Combat Mission: Fortress Italy | Turn-based / real-time strategy | Windows/Mac | Second title of the CM:X2 game engine set in World War II | |
2014 | CM:Red Thunder | Turn-based / real-time strategy | Windows/Mac | Third title of the CM:X2 game engine, first to be set on the Eastern Front of World War II. | |
2014 | Combat Mission: Black Sea | Turn-based / real-time strategy | Windows/Mac | Set in fictional Ukraine-Russia-NATO war. | |
2016 | Combat Mission: Final Blitzkrieg | Turn-based / real-time strategy | Windows/Mac | Set in WWII. | |
2018 | Combat Mission: Shock Force 2 | Turn-based / real-time strategy | Windows/Mac | Battlefront.com |
In development
Cancelled games
Personnel
Matt Faller spent nine years as chief information officer and project manager, leaving the company for employment with Software Generation Ltd. in August 2009. Faller's duties involved design, implentation and support of the battlefront's IT infrastructure and management of customer support.On July 1, 2010, battlefront hired Phillip Culliton as a "First Second Programmer" after operating for 13 years with a single coder.