Battlefront.com


Battlefront.com is a video game developer and publisher. Battlefront specialises in war-related games, including turn-based and real-time strategies, as well as simulations of air, land and naval military vehicles.
Apart from publishing the self-developed Combat Mission series, the company publishes games created by other studios, including Strategic Command and Theatre of War series.

History

The company began life as Big Time Software when Charles Moylan and Steve Grammont decided to form an independent game company. They produced the successful and unique to critical acclaim in 1999. The fledgling company utilized an online sales model and published a manifesto on its website pledging dedication to its fanbase.
The company continued to grow as subsequent titles in the CM series were released, and other publishers began to partner with BTS. A name change to battlefront.com, coinciding with the domain name of the official website, followed.

List of games published

Release
date
TitleGenrePlatformDeveloperNotes
2000'Hybrid turn-based /
real-time strategy
Macintosh, WindowsBattlefront.comFirst game in the
Combat Mission series
2002'Turn-based strategyWindowsFury SoftwareFirst game in the
Strategic Command series
2002'Turn-based /
real-time strategy
Macintosh, WindowsBattlefront.comSecond game in the series
2003'Turn-based /
real-time strategy
Macintosh, WindowsBattlefront.comThird game in the series
2005'Vehicle simulationWindows1C Company
2005Down in FlamesVehicle simulationWindowsDan Verssen Games
2005'Turn-based strategyWindowsFury SoftwareSecond game in the series
2006DropTeam: Mechanized Combat in the Far FutureReal-time strategyLinux, Macintosh, WindowsTBG Software
2006Down in Flames: Eastern FrontVehicle simulationWindowsDan Verssen GamesExpansion pack of Down in Flames
2007Theatre of WarReal-time strategyWindows1C CompanyFirst game in the
Theatre of War series
2007'Turn-based /
real-time strategy
WindowsBattlefront.comFourth game in the series
2007'Turn-based strategyWindowsFury SoftwareExpansion pack of Strategic Command 2
2008'Turn-based strategyWindowsFury SoftwareExpansion pack of Strategic Command 2
2008Strategic Command WWII Pacific TheaterTurn-based strategyWindowsFury SoftwareThird game in the series
2008'Turn-based /
real-time strategy
WindowsBattlefront.comExpansion pack of Combat Mission: Shock Force
2009'Turn-based /
real-time strategy
WindowsBattlefront.comExpansion pack of Combat Mission: Shock Force
2009Theatre of War 2: Africa 1943Real-time strategyWindows1C CompanySecond game in the series
2009Theatre of War 2: CentauroReal-time strategyWindows1C CompanyExpansion pack of Theatre of War 2: Africa 1943
2009Empires of SteelTurn-based strategyWindowsAtomicboy Software
2009'SimulationWindowsAkella
2009Combat Mission: AfghanistanTurn-based /
real-time strategy
WindowsSnowballWill be the fifth game in the series
2010Strategic Command WWII Global ConflictTurn-based strategyWindowsFury SoftwareFourth game in the series
2010Theatre of War 2: Kursk 1943Real-time strategyWindows1C CompanyExpansion pack of Theatre of War 2: Africa 1943
2010CM:SF - NATOTurn-based /
real-time strategy
WindowsWill be the third Module for Shock Force
2010CM: Battle for NormandyTurn-based /
real-time strategy
Windows/MacInitial game of the CM:X2 game engine set in World War II.
2012Combat Mission: Fortress ItalyTurn-based /
real-time strategy
Windows/MacSecond title of the CM:X2 game engine set in World War II
2014CM:Red ThunderTurn-based /
real-time strategy
Windows/MacThird title of the CM:X2 game engine, first to be set on the Eastern Front of World War II.
2014Combat Mission: Black SeaTurn-based /
real-time strategy
Windows/MacSet in fictional Ukraine-Russia-NATO war.
2016Combat Mission: Final BlitzkriegTurn-based /
real-time strategy
Windows/MacSet in WWII.
2018Combat Mission: Shock Force 2Turn-based /
real-time strategy
Windows/MacBattlefront.com

In development

Cancelled games

Personnel

Matt Faller spent nine years as chief information officer and project manager, leaving the company for employment with Software Generation Ltd. in August 2009. Faller's duties involved design, implentation and support of the battlefront's IT infrastructure and management of customer support.
On July 1, 2010, battlefront hired Phillip Culliton as a "First Second Programmer" after operating for 13 years with a single coder.