Chess opening
A chess opening or simply an opening refers to the initial moves of a chess game. The term can refer to the initial moves by either side, White or Black, but an opening by Black may also be known as a defense. There are dozens of different openings, and hundreds of variants. The Oxford Companion to Chess lists 1,327 named openings and variants. These vary widely in character from to wild tactical play. In addition to referring to specific move sequences, the opening is the first phase of a chess game, the other phases being the middlegame and the endgame.
Opening moves that are considered standard are referred to as "book moves", or simply "book". Reference works often present move sequences in simple algebraic notation, opening trees, or theory tables. When a game begins to deviate from known opening theory, the players are said to be "out of book". In some opening lines, the moves considered best for both sides have been worked out for twenty to twenty-five moves or more. Some analysis goes to thirty or thirty-five moves, as in the classical King's Indian Defense and in the Sveshnikov and Najdorf variations of the Sicilian Defense. Professional chess players spend years studying openings, and continue doing so throughout their careers, as opening theory continues to evolve. Players at the club level also study openings but the importance of the opening phase is smaller there since games are rarely decided in the opening. The study of openings can become unbalanced if it is to the exclusion of tactical training and middlegame and endgame strategy.
A new sequence of moves in the opening is referred to as a . When kept secret until used in a competitive game it is often known as a prepared variation, a powerful weapon in top-class competition.
Aims of the opening
Common aims in opening play
Whether they are trying to gain the upper hand as White, or to equalize as Black or to create dynamic imbalances, players generally devote a lot of attention in the opening stages to the following strategies:- Development: One of the main aims of the opening is to mobilize the pieces on useful squares where they will have impact on the game. To this end, knights are usually developed to f3, c3, f6, and c6, and both players' king and queen pawns are moved so the bishops can be developed. Rapid mobilization is the key. The queen, and to a lesser extent the rooks, are not usually played to a central position until later in the game, when many minor pieces and pawns are no longer present.
- Control of the center: At the start of the game, it is not clear on which part of the board the pieces will be needed. However, control of the central squares allows pieces to be moved to any part of the board relatively easily, and can also have a cramping effect on the opponent. The classical view is that central control is best effected by placing pawns there, ideally establishing pawns on d4 and e4. However, the hypermodern school showed that it was not always necessary or even desirable to occupy the center in this way, and that too broad a pawn front could be attacked and destroyed, leaving its architect vulnerable; an impressive-looking pawn center is worth little unless it can be maintained. The hypermoderns instead advocated controlling the center from a distance with pieces, breaking down one's opponent's center, and only taking over the center oneself later in the game. This leads to openings such as Alekhine's Defense – in a line like 1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.c4 Nb6 5.f4. White has a formidable pawn center for the moment, but Black hopes to undermine it later in the game, leaving White's position exposed.
- King safety: The king is somewhat exposed in the middle of the board. Measures must be taken to reduce his vulnerability. It is therefore common for both players either to castle in the opening or to otherwise bring the king to the side of the board via artificial castling.
- Prevention of pawn weakness: Most openings strive to avoid the creation of pawn weaknesses such as isolated, doubled and backward pawns, pawn islands, etc. Some openings sacrifice endgame considerations for a quick attack on the opponent's position. Some unbalanced openings for Black, in particular, make use of this idea, such as the Dutch and the Sicilian. Other openings, such as the Alekhine and the Benoni, invite the opponent to overextend and form pawn weaknesses. Specific openings accept pawn weaknesses in exchange for compensation in the form of dynamic play.
- Piece coordination: As the players mobilize their pieces, they both seek to ensure that they are working harmoniously towards the control of key squares.
- Create positions in which the player is more comfortable than the opponent: Transposition is one common way of doing this.
Top-level objectives
At higher levels of competition, for many years the main objectives of opening play were to obtain a better position when playing as White and to equalize when playing as Black. The idea behind this is that playing first gives White a slight initial advantage; for example, White will be the first to attack if the game opens symmetrically.Since about the 1950s another objective has gradually become more dominant. According to IM Jeremy Silman, the purpose of the opening is to create dynamic imbalances between the two sides, which will determine the character of the middlegame and the strategic plans chosen by both sides. For example, in the main line of the of the French Defense, White will try to use his and advantage to mount an attack on Black's, while Black will seek simplifying exchanges and counterattack against the weakened pawns on White's ; both players accept different combinations of advantages and disadvantages. This idea was a doctrine of the Soviet school of chess.
A third objective, which is complementary to the previous ones and has been common since the 19th century, is to lure the opponent into positions with which the player is more familiar and comfortable than the opponent. This is usually done by transpositions, in which a game that apparently starts with one opening can reach a position that is normally produced by a different opening.
Opening repertoires
Most players realize after a while that they play certain types of positions better than others, and that the amount of theory they can learn is limited. Therefore, most players specialize in certain openings where they know the theory and that lead to positions they favor. The set of openings a player has specialized in is called an opening repertoire. The main elements a player needs to consider in a repertoire are:- As White, whether to open with 1.e4, 1.d4, 1.c4, or 1.Nf3
- As Black, a defense against any of these openings
The main openings in a repertoire are usually reasonably sound; that is, they should lead to playable positions even against optimal counterplay. Unsound gambits are sometimes used as surprise weapons, but are unreliable for a stable repertoire. Repertoires often change as a player develops, and a player's advancement may be stifled if the opening repertoire does not evolve. Some openings that are effective against amateur players are less effective at the master level. For example, Black obtains active play in return for a pawn in the Benko Gambit; amateur players may have trouble defending against Black's activity, while masters are more skilled at defending and making use of the extra pawn. Some openings played between grandmasters are so complex and theoretical that amateur players will have trouble understanding them. An example is the Perenyi Attack of the Sicilian Defense, which yields an immensely complicated and tactical position that even strong players have difficulty handling, and that is beyond the comprehension of most amateurs.
Opening nomenclature
Major changes in the rules of chess in the late fifteenth century increased the speed of the game, consequently emphasizing the importance of opening study. Thus, early chess books, such as the 1497 text of Luis Ramirez de Lucena, present opening analysis, as do Pedro Damiano, and Ruy López de Segura. Ruy Lopez's disagreement with Damiano regarding the merits of 2...Nc6 led to 3.Bb5 being named for him as the Ruy Lopez or Spanish Opening. Opening theory was studied more scientifically from the 1840s on, and many opening variations were discovered and named in this period and later. Opening nomenclature developed haphazardly, and most names are historical accidents not based on systematic principles. In the early 1930s, the nascent FIDE embarked on a project to standardize opening nomenclature, culminating in the publication of a short booklet in 1933, but this had little impact.The oldest openings tend to be named for geographic places and people. Many openings are named after nationalities of players who advocated them, for example Indian, English, Spanish, French, Dutch, Scotch, Russian, Italian, Scandinavian, and Sicilian, or places where important games featuring the opening were played such as Vienna, Berlin, and Wilkes-Barre. The Catalan System is named after the Catalonia region of Spain.
Chess players' names are the most common sources of opening names.
The name given to an opening is not always that of the first player to adopt it; often an opening is named for the player who was the first to popularize it or to publish analysis of it. Eponymic openings include the Ruy Lopez, Alekhine's Defense,, and the Réti Opening. Some opening names honor two people, such as the Caro–Kann.
A few opening names are descriptive, such as Giuoco Piano. More prosaic descriptions include Two Knights and Four Knights. Descriptive names are less common than openings named for places and people.
Some openings have been given fanciful names, often names of animals. This practice became more common in the 20th century. By then, most of the more common and traditional sequences of opening moves had already been named, so these tend to be unusual or recently developed openings like the Orangutan, Hippopotamus, Elephant, and Hedgehog.
Many terms are used for the opening as well. In addition to Opening, common terms include Game, Defense, Gambit, and Variation; less common terms are System, Attack, Counterattack, Countergambit, Reversed, and Inverted. To make matters more confusing, these terms are used very inconsistently. Consider some of the openings named for nationalities: Scotch Game, English Opening, French Defense, and Russian Game—the Scotch Game and the English Opening are both White openings, the French is indeed a defense, but so is the Russian Game. Although these do not have precise definitions, here are some general observations about how they are used:
; Game : Used only for some of the oldest openings, for example Scotch Game, Vienna Game, and Four Knights Game.
; Opening : Along with Variation, this is the most common term.
; Variation : Usually used to describe a line within a more general opening, for example the Exchange Variation of the Queen's Gambit Declined.
; Defense : Always refers to an opening chosen by Black, such as Two Knights Defense or King's Indian Defense, unless the name includes 'reversed', which makes it an opening for White. The term "defense" does not imply passivity; many defenses are quite aggressive.
; Gambit : An opening that involves the sacrifice of material, usually one or more pawns. Gambits can be played by White or Black. The full name often includes Accepted or Declined, depending on whether the opponent took the offered material, as in the Queen's Gambit Accepted and Queen's Gambit Declined. In some cases, the sacrifice of material is only temporary. The Queen's Gambit is not a true gambit because there is no good way for Black to keep the pawn. Other gambits include the Staunton Gambit, the Evans Gambit, and the uncommon Wing Gambit, in which White decides to sacrifice the b-pawn in response to the Sicilian Defense.
; Countergambit : A gambit played in response to another gambit, almost always by Black. Examples of this include the Albin Countergambit to the Queen's Gambit, the Falkbeer Countergambit to the King's Gambit, and the Greco Counter Gambit.
; System : A method of development that can be used against many different setups by the opponent. Examples include London System, Colle System, Réti System, Barcza System, and Hedgehog System.
; Attack : Sometimes used to describe an aggressive or provocative variation such as the Albin–Chatard Attack, the Fried Liver Attack in the Two Knights Defense, and the Grob Attack. In other cases, it refers to a defensive system by Black when adopted by White, as in King's Indian Attack. In still other cases, the name seems to be used ironically, as with the fairly inoffensive Durkin's Attack.
; Reversed, Inverted : A Black opening played by White, or more rarely a White opening played by Black. Examples include the Sicilian Reversed and the Inverted Hungarian. The Reti, King's Indian Attack, Sicilian Reversed, and other "Black played by White with an extra tempo" often start with 1.Nf3 or 1.c4.
A small minority of openings are prefixed with "Anti-". These are openings intended to avoid a particular line otherwise available to one's opponent, for example the Anti-Marshall and the Anti-Meran Gambit.
Classification of chess openings
Chess openings are primarily categorized by move sequences. The beginning chess position offers White twenty possible first moves. Of these, 1.e4, 1.d4, 1.Nf3, and 1.c4 are by far the most popular as these moves do the most to promote rapid development and control of the center. A few other opening moves are considered reasonable but less consistent with opening principles than the four most popular moves. The Dunst Opening, 1.Nc3, develops a knight to a good square, but is somewhat inflexible because it blocks White's c-pawn; also, after 1...d5 the knight is liable to be driven to an inferior square by...d4. Bird's Opening, 1.f4, addresses center control but not development and weakens the king position slightly. The Sokolsky Opening 1.b4 and the King's and Queen's fianchettos: Larsen's Opening 1.b3 and 1.g3 aid development a bit, but they only address center control peripherally and are slower than the more popular openings. The eleven remaining possibilities are rarely played at the top levels of chess. Of these, the best are merely slow such as 1.c3, 1.d3, and 1.e3. Worse possibilities either ignore the center and development such as 1.a3, weaken White's position, or place the knights on poor squares.Black has twenty possible responses to White's opening move. Many of these are mirror images of the most popular first moves for White, but with one less tempo. Defenses beginning with 1...c6 and 1...e6, often followed by the center thrust 2...d5, are also popular. Defenses with an early...d6 coupled with a kingside fianchetto are also commonly played.
The most important scheme of classifying chess openings for serious players is by ECO code, a series of 500 opening codes assigned by the Encyclopaedia of Chess Openings. Although these codes are invaluable for the serious study of the chess opening, they are not very practical for a broad survey of the chess opening as the codes obscure common structural features between related openings.
A simple descriptive categorization of the chess opening is King's Pawn Openings, Queen's Pawn Openings, and Others. Since these categories are still individually very large, it is common to divide each of them further. One reasonable way to group the openings is:
- Double King Pawn, Symmetric or Open Games
- Single King Pawn or Semi-Open Games
- Double Queen Pawn or Closed Games
- Single Queen Pawn or Semi-Closed Games
- Flank openings
- Unusual first moves for White
Open games: 1.e4 e5
White starts by playing 1.e4. This is the most popular opening move and it has many strengths—it immediately works on controlling the center, and it frees two pieces. The oldest openings in chess follow 1.e4. Bobby Fischer rated 1.e4 as "Best by test." On the downside, 1.e4 places a pawn on an undefended square and weakens d4 and f4; the Hungarian master Gyula Breyer melodramatically declared that "After 1.e4 White's game is in its last throes." If Black mirrors White's move and replies with 1...e5, the result is an open game.The most popular second move for White is 2.Nf3 attacking Black's king pawn, preparing for a kingside castle, and anticipating the advance of the queen pawn to d4. Black's most common reply is 2...Nc6, which usually leads to the Ruy Lopez, Scotch Game, or Italian Game. If Black instead maintains symmetry and counterattacks White's center with 2...Nf6 then the Petrov's Defense results. The Philidor Defense is not popular in modern chess because it allows White an easy space advantage while Black's position remains cramped and passive, although solid. Other responses to 2.Nf3 are not seen in master play.
The most popular alternatives to 2.Nf3 are the Vienna Game, the Bishop's Opening, and the King's Gambit. These openings have some similarities with each other, in particular the Bishop's Opening frequently transposes to variations of the Vienna Game. The King's Gambit was extremely popular in the 19th century. White sacrifices a pawn for quick development and to pull a black pawn out of the center. The Vienna Game also frequently features attacks on the Black center by means of a f2–f4 pawn advance.
In the Center Game White immediately opens the center but if the pawn is to be recovered after 2...exd4, White must contend with a slightly premature queen development after 3.Qxd4. An alternative is to sacrifice one or two pawns, for example in the Danish Gambit.
Many other variations after 1.e4 e5 have been studied; see Open Game for details.
- 1.e4 e5 Double King's Pawn Opening or Open Game
- 1.e4 e5 2.Nf3 Nc6 3.Bb5 Ruy Lopez
- 1.e4 e5 2.Nf3 Nc6 3.d4 Scotch Game
- 1.e4 e5 2.Nf3 Nc6 3.Bc4 Italian Game
- 1.e4 e5 2.Nf3 Nc6 3.Nc3 Nf6 Four Knights Game
- 1.e4 e5 2.Nf3 Nf6 Petrov's Defense
- 1.e4 e5 2.Nf3 d6 Philidor Defense
- 1.e4 e5 2.Nc3 Vienna Game
- 1.e4 e5 2.Bc4 Bishop's Opening
- 1.e4 e5 2.f4 King's Gambit
- 1.e4 e5 2.d4 exd4 3.Qxd4 Center Game
- 1.e4 e5 2.d4 exd4 3.c3 Danish Gambit
Semi-open games: 1.e4, Black plays other than 1...e5
The Sicilian and French Defenses lead to unbalanced positions that can offer exciting play with both sides having chances to win. The Caro–Kann Defense is solid as Black intends to use his c-pawn to support his center. Alekhine's, the Pirc and the Modern are hypermodern openings in which Black tempts White to build a large center with the goal of attacking it with pieces.
Other semi-open games have been studied but are less common; see Semi-Open Game for details.
- 1.e4 c5 Sicilian Defense
- 1.e4 e6 French Defense
- 1.e4 c6 Caro–Kann Defense
- 1.e4 d5 Scandinavian Defense
- 1.e4 d6 2.d4 Nf6 3.Nc3 g6 Pirc Defense
- 1.e4 Nf6 Alekhine's Defense
- 1.e4 g6 Modern Defense
Closed games: 1.d4 d5
The most important closed openings are in the Queen's Gambit family. The Queen's Gambit is somewhat misnamed, since White can always regain the offered pawn if desired. In the Queen's Gambit Accepted, Black plays...dxc4, giving up the center for free development and the chance to try to give White an isolated queen pawn with a subsequent...c5 and...cxd4. White will get active pieces and possibilities for the attack. Black has two popular ways to decline the pawn, the Slav and the Queen's Gambit Declined. Both of these moves lead to an immense forest of variations that can require a great deal of opening study to play well. Among the many possibilities in the Queen's Gambit Declined are the Orthodox Defense, Lasker's Defense, the Cambridge Springs Defense, the Tartakower Variation, and the Tarrasch and Semi-Tarrasch Defenses. Black replies to the Queen's Gambit other than 2...dxc4, 2...c6, and 2...e6 are uncommon.
The Colle System and Stonewall Attack are classified as Queen's Pawn Games because White plays d4 but not c4. They are also examples of Systems, rather than specific opening variations. White develops aiming for a particular formation without great concern over how Black chooses to defend. Both systems are popular with club players because they are easy to learn, but are rarely used by professionals because a well-prepared opponent playing Black can equalize fairly easily. The Stonewall is characterized by the White pawn formation on c3, d4, e3, and f4, and can be achieved by several move orders and against many different Black setups. The diagram positions and the move sequences given below are typical.
Other closed openings have been studied but are less common; see Closed Game for details.
- 1.d4 d5 Double Queen's Pawn Opening or Closed Game
- 1.d4 d5 2.c4 Queen's Gambit
- 1.d4 d5 2.c4 dxc4 Queen's Gambit Accepted
- 1.d4 d5 2.c4 e6 Queen's Gambit Declined
- 1.d4 d5 2.c4 c6 Slav Defense
- 1.d4 d5 2.e3 Nf6 3.Bd3 c5 4.c3 Nc6 5.f4 Stonewall Attack
- 1.d4 d5 2.Nf3 Nf6 3.e3 Colle System
Indian defenses: 1.d4 Nf6
- 2...e6, freeing the king's bishop and leading into the Nimzo-Indian Defense, Queen's Indian Defense, Bogo–Indian Defense, Modern Benoni, or regular lines of the Queen's Gambit Declined,
- 2...g6, preparing a fianchetto of the king's bishop and entering the King's Indian Defense or Grünfeld Defense, and
- 2...c5 3.d5 e6, the Modern Benoni, with an immediate counterpunch in the center.
The King's Indian Defense is aggressive, somewhat risky, and generally indicates that Black will not be satisfied with a draw. Although it was played occasionally as early as the late 19th century, the King's Indian was considered inferior until the 1940s, when it was taken up by Bronstein, Boleslavsky, and Reshevsky. Despite being Fischer's favored defense to 1.d4, its popularity faded in the mid-1970s. Kasparov's successes with the defense restored the King's Indian to prominence in the 1980s.
Ernst Grünfeld debuted the Grünfeld Defense in 1922. Distinguished by the move 3...d5, Grünfeld intended it as an improvement to the King's Indian which was not considered entirely satisfactory at that time. The Grünfeld has been adopted by World Champions Smyslov, Fischer, and Kasparov.
The Queen's Indian Defense is considered solid, safe, and perhaps somewhat drawish. Black often chooses the Queen's Indian when White avoids the Nimzo-Indian by playing 3.Nf3 instead of 3.Nc3. Black constructs a sound position that makes no positional concessions, although sometimes it is difficult for Black to obtain good winning chances. Karpov is a leading expert in this opening.
The Modern Benoni is a risky attempt by Black to unbalance the position and gain active piece play at the cost of allowing White a pawn wedge at d5 and a central majority. Tal popularized the defense in the 1960s by winning several brilliant games with it, and Fischer occasionally adopted it, with good results, including a win in his 1972 world championship match against Boris Spassky. Often Black adopts a slightly different move order, playing 2...e6 before 3...c5 in order to avoid the sharpest lines for White.
The Benko Gambit is often played by strong players, and is very popular at lower levels. Black plays to open lines on the queenside where White will be subject to considerable pressure. If White accepts the gambit, Black's compensation is positional rather than tactical, and his initiative can last even after many piece exchanges and well into the endgame. White often chooses instead either to decline the gambit pawn or return it.
The Catalan Opening is characterized by White forming a pawn center at d4 and c4 and fianchettoing his king's bishop. It resembles a combination of the Queen's Gambit and Réti Opening. Since the Catalan can be reached from many different move orders,, it is sometimes called the Catalan System.
The most important Indian Defenses are listed below, but many others have been studied and played; see Indian Defense for details.
- 1.d4 Nf6 2.c4 c5 3.d5 e6 Modern Benoni
- 1.d4 Nf6 2.c4 c5 3.d5 b5 Benko Gambit
- 1.d4 Nf6 2.c4 e6 3.Nc3 Bb4 Nimzo-Indian Defense
- 1.d4 Nf6 2.c4 e6 3.Nf3 b6 Queen's Indian Defense
- 1.d4 Nf6 2.c4 e6 3.g3 Catalan Opening
- 1.d4 Nf6 2.c4 g6 3.Nc3 d5 Grünfeld Defense
- 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 King's Indian Defense
Other Black responses to 1.d4
The Dutch, an aggressive defense adopted for a time by World Champions Alekhine and Botvinnik, and played by both Botvinnik and challenger David Bronstein in their 1951 world championship match, is still played occasionally at the top level by Short and others. Another fairly common opening is the Benoni Defense, which may become very wild if it develops into the Modern Benoni, though other variations are more solid.
Several other uncommon semi-closed openings have been named and studied, see Semi-Closed Game for details.
- 1.d4 c5 Benoni Defense
- 1.d4 f5 Dutch Defense
Flank openings (including English, Réti, Bird's, and White fianchettos)
White plays in hypermodern style, attacking the center from the flanks with pieces rather than occupying it with pawns. These openings are played often, and 1.Nf3 and 1.c4 trail only 1.e4 and 1.d4 in popularity as opening moves.
If White opens with 1.Nf3, the game often becomes one of the d4 openings by a different move order, but unique openings such as the Réti and King's Indian Attack are also common. The Réti itself is characterized by White playing 1.Nf3, fianchettoing one or both bishops, and not playing an early d4.
The King's Indian Attack is a system of development that White may use in reply to almost any Black opening moves.
The characteristic KIA setup is 1.Nf3, 2.g3, 3.Bg2, 4.0-0, 5.d3, 6.Nbd2, and 7.e4, although these moves may be played in many different orders. In fact, the KIA is probably most often reached after 1.e4 when White uses it to respond to a Black attempt to play one of the semi-open games such as the Caro–Kann, French, or Sicilian, or even the open games which usually come after 1.e4 e5. Its greatest appeal may be that by adopting a set pattern of development, White can avoid the large amount of opening study required to prepare to meet the many different possible Black replies to 1.e4.
The English Opening also frequently transposes into a d4 opening, but it can take on independent character as well including the Symmetrical Variation and the Reversed Sicilian.
Larsen's Opening and the Sokolsky Opening are occasionally seen in grandmaster play. Benko used 1.g3 to defeat both Fischer and Tal in the 1962 Candidates Tournament in Curaçao.
With Bird's Opening White tries to get a strong grip on the e5-square.
The opening can resemble a Dutch Defense in reverse after 1.f4 d5, or Black may try to disrupt White by playing 1...e5!?.
- 1.b3 Larsen's Opening
- 1.b4 Sokolsky Opening
- 1.c4 English Opening
- 1.Nf3 Zukertort Opening
- 1.Nf3, 2.g3, 3.Bg2, 4.0-0, 5.d3, 6.Nbd2, 7.e4 King's Indian Attack
- 1.f4 Bird's Opening
- 1.g3 Benko Opening
Unusual first moves for White
- too passive for White
- gratuitously weakens White's position
- does little to aid White's development or control the center
- develops a knight to an inferior square