IPv6 packet


An IPv6 packet is the smallest message entity exchanged using Internet Protocol version 6.
Packets consist of control information for addressing and routing and a payload of user data. The control information in IPv6 packets is subdivided into a mandatory fixed header and optional extension headers. The payload of an IPv6 packet is typically a datagram or segment of the higher-level transport layer protocol, but may be data for an internet layer or link layer instead.
IPv6 packets are typically transmitted over the link-layer, e. g. over Ethernet, which encapsulates each packet in a frame. Packets may also be transported over a higher layer tunneling protocol, such as IPv4 when using 6to4 or Teredo transition technologies.
In contrast to IPv4 treatment, routers do not fragment IPv6 packets larger than the maximum transmission unit. A minimum MTU of 1280 octets is mandated by IPv6. Hosts are "strongly recommended" to use Path MTU Discovery to take advantage of MTUs greater than the minimum. A node may use the IPv6 fragment header to fragment packets exceeding the discovered MTP at the source and have it reassembled at the destination.
Since July 2017, the Internet Assigned Numbers Authority is responsible for registering all IPv6 parameters that are used in IPv6 packet headers.

Fixed header

The fixed header starts an IPv6 packet and has a size of 40 octets.
It has the following format:
; Version : The constant 6.
; Traffic Class : The bits of this field hold two values. The six most-significant bits hold the Differentiated Services field, which is used to classify packets. Currently, all standard DS fields end with a '0' bit. Any DS field that ends with two '1' bits is intended for local or experimental use.
; Flow Label : A high-entropy identifier of a flow of packets between a source and destination. A flow is group of packets, e.g., a TCP session or a media stream. The special flow label 0 means the packet does not belong to any flow. An older scheme identifies flow by source address and port, destination address and port, protocol. It has further been suggested that the flow label be used to help detect spoofed packets.
; Payload Length : The size of the payload in octets, including any extension headers. The length is set to zero when a Hop-by-Hop extension header carries a [|Jumbo Payload] option.
; Next Header : Specifies the type of the next header. This field usually specifies the transport layer protocol used by a packet's payload. When extension headers are present in the packet this field indicates which extension header follows. The values are shared with those used for the IPv4 protocol field, as both fields have the same function.
; Hop Limit : Replaces the time to live field of IPv4. This value is decremented by one at each forwarding node and packet discarded if it becomes 0. However destination node should process the packet normally even if hop limit becomes 0.
; Source Address : The IPv6 address of the sending node.
; Destination Address : The IPv6 address of the destination node.
In order to increase performance, and since current link layer technology and transport or application layer protocols are assumed to provide sufficient error detection, the header has no checksum to protect it.

Extension headers

Extension headers carry optional Internet Layer information, and are placed between the fixed header and the upper-layer protocol header. The headers form a chain, using the Next Header fields. The Next Header field in the fixed header indicates the type of the first extension header; the Next Header field of the last extension header indicates the type of the upper-layer protocol header in the payload of the packet.
All extension headers are a multiple of 8 octets in size; some extension headers require internal padding to meet this requirement.
There are several extension headers defined, and new extension headers may be defined in the future. Extension headers are to be examined and processed at the packet's destination only, except for Hop-by-Hop Options, which is the only one that can be even changed by intermediate nodes. The defined extension headers below are listed in the preferred order, should there be more than one extension header following the fixed header. Note that all extension headers are optional and should only appear at most once, except for the Destination Options header, which may appear twice.
If a node does not recognize a specific extension header, it should discard the packet and send a Parameter Problem message. When a Next Header value 0 appears in a header other than the fixed header a node should do the same.
Value 59 in the Next Header field indicates that there is no next header whatsoever following this one, not even a header of an upper-layer protocol. It means that, from the header's point of view, the IPv6 packet ends right after it: the payload should be empty.
There could, however, still be data in the payload if the payload length in the first header of the packet is greater than the length of all extension headers in the packet. This data should be ignored by hosts, but passed unaltered by routers.

Hop-by-hop options and destination options

The Hop-by-Hop Options extension header may be examined and altered by all nodes on the packet's path, including sending and receiving nodes. The Destination Options extension header need to be examined by the destination node only. The extension headers are both at least 8 octets in size; if more options are present than will fit in that space, blocks of 8 octets are added to the header repeatedly—containing options and padding—until all options are represented.
; Next Header : Specifies the type of the next header.
; Hdr Ext Len : Length of this header in 8-octet units, not including the first 8 octets.
; Options : Contains one or more options, and optional padding fields to align options and to make the total header length a multiple of 8 octets. Options are TLV-coded.

Routing

The Routing extension header is used to direct a packet to one or more intermediate nodes before being sent to its destination. The header is at least 8 octets in size; if more Type-specific Data is needed than will fit in 4 octets, blocks of 8 octets are added to the header repeatedly, until all Type-specific Data is placed.
; Next Header : Indicates the type of the next header.
; Hdr Ext Len : The length of this header, in multiples of 8 octets, not including the first 8 octets.
; Routing Type : A value between 0 and 255, as assigned by IANA.
this header is deprecated since 2007 and host and routers are required to ignore these headers.1DeprecatedUsed for the Nimrod project funded by DARPA. It is deprecated since 2009.2AllowedA limited version of type 0 and is used for Mobile IPv6, where it can hold the Home Address of the Mobile Node.3AllowedRPL Source Route Header for Low-Power and Lossy Networks.253Private UseMay be used for testing, not for actual implementations. RFC3692-style Experiment 1.254Private UseMay be used for testing, not for actual implementations. RFC3692-style Experiment 2.
; Segments Left : Number of nodes this packet still has to visit before reaching its final destination.
; Type-specific Data : Data that belongs to this type of routing header.

Fragment

In order to send a packet that is larger than the path MTU, the sending node splits the packet into fragments. The Fragment extension header carries the information necessary to reassemble the original packet.
; Next Header : Identifies the type of the next header.
; Reserved : Initialized to all zeroes.
; Fragment Offset : Offset, in 8-octet units, relative to the start of the fragmentable part of the original packet.
; Res : Reserved; initialized to zeroes.
; M Flag : 1 means more fragments follow; 0 means last fragment.
; Identification : Packet identification value, generated by the source node. Needed for reassembly of the original packet.

Authentication Header (AH) and Encapsulating Security Payload (ESP)

The Authentication Header and the Encapsulating Security Payload are part of IPsec and are used identically in IPv6 and in IPv4.

Payload

The fixed and optional IPv6 headers are followed with the upper-layer payload, the data provided by the transport layer, for example a TCP segment or a UDP datagram. The Next Header field of the last IPv6 header indicates what type of payload is contained in this packet.

Standard payload length

The [|payload length field of IPv6] has a size of 16 bits, capable of specifying a maximum length of 65535 | octets for the payload. In practice, hosts determine the maximum usable payload length using Path MTU Discovery, to avoid having to fragment packets.
Most Link Layer protocols have MTUs considerably smaller than octets.

Jumbogram

An optional feature of IPv6, the jumbo payload option in a Hop-By-Hop Options extension header, allows the exchange of packets with payloads of up to one octet less than 4GB, by making use of a 32-bit length field. Packets with such payloads are called jumbograms.
Since both TCP and UDP include fields limited to 16 bits, support for IPv6 jumbograms requires modifications to the Transport Layer protocol implementation. Jumbograms are only relevant for links that have a MTU larger than octets.
Only few Link Layer protocols can process packets larger than octets.

Fragmentation

Unlike in IPv4, IPv6 routers never fragment IPv6 packets. Packets exceeding the size of the Maximum transmission unit of the destination link are dropped and this condition is signaled by a Packet too Big ICMPv6 type 2 message to the originating node, similarly to the IPv4 method when the Don't Fragment bit is set. End nodes in IPv6 are expected to perform Path MTU Discovery to determine the maximum size of packets to send, and the upper-layer protocol is expected to limit the payload size.
However, if the upper-layer protocol is unable to do so, the sending host may use the Fragment extension header in order to perform end-to-end fragmentation of IPv6 packets. Any data link layer conveying IPv6 data must at least be capable of delivering an IP packet containing up to 1280 bytes, thus the sending endpoint may limit its packets to 1280 bytes and avoid any need for Path MTU Discovery or fragmentation.

Fragmenting

A packet containing a fragment of an original packet consists of two parts: the unfragmentable part of the original packet, and a piece of the fragmentable part of the original packet, identified by a Fragment Offset. The Fragment Offset of the first fragment is 0.
The unfragmentable part of a packet consists of the fixed header and some of the extension headers of the original packet : all extension headers up to and including the Routing extension header, or else the Hop-by-Hop extension header. If neither extension headers are present, the unfragmentable part is just the fixed header.
The Next Header value of the last header of the unfragmentable part is set to 44 to indicate that a Fragment extension header follows. After the Fragment extension header a fragment of the rest of the original packet follows.
The first fragment hold the rest of the extension headers. After that the rest of the payload follows. Each fragment is a multiple of 8 octets in length, except the last fragment.
Each Fragment extension header has its M flag set to 1, except the last, whose flag is set to 0.

Reassembly

The original packet is reassembled by the receiving node by collecting all fragments and placing each fragment at the right offset and discarding the Fragment extension headers of the packets that carried them. Packets containing fragments need not arrive in sequence; they will be rearranged by the receiving node.
If not all fragments are received within 60 seconds after receiving the first packet with a fragment, reassembly of the original packet is abandoned and all fragments are discarded. If the first fragment was received, a Time Exceeded message is returned to the node originating the fragmented packet, if the packet was discarded for this reason.
Receiving hosts must make a best-effort attempt to reassemble fragmented IP datagrams that, after reassembly, contain up to 1500 bytes. Hosts are permitted to make an attempt to reassemble fragmented datagrams larger than 1500 bytes, but they are also permitted to silently discard any datagram after it becomes apparent that the reassembled packet would be larger than 1500 bytes. Therefore, senders should avoid sending fragmented IP datagrams with a total reassembled size larger than 1500 bytes, unless they have previous assurance that the receiver is capable of reassembling such large datagrams.

Security

Research has shown that the use of fragmentation can be leveraged to evade network security controls. As a result, it is now required that the first fragment of an IPv6 packet contains the entire IPv6 header chain, such that some very pathological fragmentation cases are forbidden. Additionally, as a result of research on the evasion of Router Advertisement Guard, the use of fragmentation with Neighbor Discovery is deprecated, and the use of fragmentation with Secure Neighbor Discovery is discouraged.