International Mobile Gaming Awards


The International Mobile Gaming Awards is an annual competition and awards ceremony that honors outstanding games made for mobile devices. It is the longest standing international competition for mobile games. Notable IMGA winners include Candy Crush Saga and Monument Valley. It is the only competition that unites the industry by celebrating excellence and innovation in games.
The best mobile games submissions are awarded at the prize-giving IMGA ceremony, which takes place in various cities across the United States and Asia.
IMGA was founded by Maarten Noyons in 2004 and is headquartered in Marseilles, France.

History

In 2004 the mobile games industry was still finding its feet. As developers began carving out a space in the market, the French division of Discreet announced the first "International 3D Mobile Gaming Competition." With over $50,000 of prizes to be won, the contest was designed by NCC Partners CEO Maarten Noyons to help showcase young mobile games and was supported by Nokia, Orange, Intel, IBM and more.
With 85 entries, the awards took place on the 3 February 2004, at the IMAGINA festival in Monte Carlo. There were four categories: Grand Prix, 16MB, 1MB, 200K/native, and 200K/Java. Later that year, Discreet was acquired by Autodesk who decided to close the French office - and thus the competition. However, Noyons convinced Discreet to let him take full control of the event and in doing so he founded IMGA as it's known today.
Renaming the event the International Mobile Gaming Awards, Noyons has grown IMGA into a worldwide competition. Each year, the awards now receive around 1,000 submissions, 600 of which are usually submitted to the jury. Over a two-day judging process, the entrants are whittled down to 60 nominees.
For ten years the winners were announced at the GSMA's Mobile World Congress in Barcelona, but the 11th IMGA saw the ceremony moved to GDC in San Francisco, during the Game Developers Conference and Game Connection.
In 2016, the competition added a new category for VR games and announced 102 nominations and 11 categories. Sam Barlow won the Grand Prix with Her Story, a detective game.
After Europe and the US, the IMGA has launched its program in China and Southeast Asia creating two additional competitions: IMGA Southeast Asia in partnership with Malaysia Digital Economy Corporation and IMGA China in partnership with Migu – China Mobile’s digital content entity, and co-hosted by MyGamez, a publisher for foreign mobile games in China.

Award Categories

The awards celebrate innovation and creativity in mobile games worldwide. Based on their merit, games are recognized in a variety of categories that are decided on by the jury, when they meet each year for the judging process. The categories for the most recent International Mobile Gaming Awards included:
The following games won the "Grand Prix" at their respective IMGA ceremonies, the award that recognises the best mobile game of that year's nominees.
Aside from the main categories and the Grand Prix, there are two more prizes. These include the "People's Choice" award, which was introduced in 2008, for the game that receives the most votes from the general public; while the jury's "Honorable Mention" was introduced in 2012, for the game the judges believe deserves extra credit.
YearAwardWinnerRef
2019Grand PrixFlorenceIMGA
2019Jury's Honorable MentionFlipping FlipIMGA
2019People's ChoiceCooking Diary: Restaurant GameIMGA
2018Jury's Honorable MentionHidden FolksIMGA
2018People's ChoiceLife Is StrangeIMGA
2018Best Upcoming GameThe Enchanted WorldIMGA
2017Grand PrixPokémon GoIMGA
2017Jury's Honorable MentionMekoramaIMGA
2017People's ChoiceIMGA
2016Grand PrixHer StoryIMGA
2016Honorable MentionLongStoryIMGA
2016People's ChoiceShadowmaticIMGA
2015Grand PrixMonument ValleyIMGA
2015Honorable MentionThrees!IMGA
2015People's ChoiceVaingloryIMGA
2014Grand PrixBadlandIMGA
2014Honorable MentionLuxuria SuperbiaIMGA
2014People's ChoiceTiny ThiefIMGA
2013Grand PrixThe Walking DeadIMGA
2013Honorable MentionDevil's AttorneyZombies Run!IMGA
2013People's ChoiceThe RoomIMGA
2013Best Social GameCandy Crush SagaIMGA
2012Grand PrixInfinity Blade IIIMGA
2012Honorable MentionContre JourIMGA
2012People's ChoiceFlick Tennis: College WarsIMGA
2011Grand PrixBeyond YnthIMGA
2011People's ChoicePerfect CellIMGA
2009Grand PrixLabyrinth 2IMGA
2009People's ChoiceBruce Lee Dragon WarriorIMGA
2008Grand PrixUnusually, all entrants wonIMGA
2008People's ChoiceKrollIMGA
2007Grand PrixMetal Gear Solid MobileIMGA
2007People's ChoiceWRC 3DIMGA
2006Grand PrixTrianglerIMGA
2005Grand PrixAR TennisIMGA
2004Grand PrixBurtIMGA

Judging session

The judging process takes place in Marseilles, France in January every year. Jury members are invited to review and play all submitted games and select the nominees. The main judging criteria are the mechanics of the gameplay, the quality of the sound design and visual art and the originality in storytelling.
IMGA is open to entries from all mobile games developers. Past participants include students, researchers, artists, individual developers and publishers.
The winners of each of eight category are decided by an international jury of experts and journalists from Asia, the US and Europe.
Past judges include industry veterans such as King's former games guru Tommy Palm, Dean Takahashi of VentureBeat, and Unity Evangelist Oscar Clark