OutRun 2, usually stylized as OutRun2, is a 2003 racing game released by Sega for the arcades.
Gameplay
OutRun 2 stays true to the race format from the 1986 original, in which the player is behind the steering wheel of a Ferrarisports car with a friend in the passenger seat through 5 of 15 stages. As before, the player can choose their course and the soundtrack. Sega licensed seven Ferrari vehicles for OutRun 2, including the Testarossa from the original game. As with the previous games, OutRun 2's racing isn't realistic. Drifting is emphasized to control the cars through turns. The soundtrack was completely rearranged, bringing in seven pieces of music with styles ranging from instrumental rock to upbeat ballads. The original 1986 music is also unlockable. OutRun 2 has been overhauled with 3D graphics and a local networked multiplayer system.
Single-player game modes
OutRun 2 provides three single-player game modes: "OutRun mode", "Heart Attack mode" and "Time Attack mode".
Outrun Race - the player drives through 5 of 15 stages, selecting the next course via forks on the road. There is a time limit which is extended when the player passes through checkpoints.
Heart Attack Mode - the player drives the open-ended course to a time limit, and the passenger will frequently request certain stunts and actions. These requests, carried out through marked sections of the course, can include passing traffic cars, drifting around bends, driving through marked lanes, knocking over cones, and simply not crashing into anything for as long as possible. If the player is successful, they will receive heart points and, at the end of the request section, will be graded according to their performance. At the end of the stage, the player will receive an average grade based on performance during previous stunts. Crashing into the scenery or driving off-road at any time will result in the player losing hearts. Should the player reach a goal with a satisfying grade and within the time limit, they will receive a more romantic ending.
Time Attack Mode - the player races a 'ghost' car over a pre-selected course to the time limit. Time checks are presented to the player at various points on each stage.
All unlockable bonus secret tracks are from Scud Race and Daytona USA 2 on the Xbox version.
Just like the original, the courses are laid out in the branching triangle format. Most of these courses have fairly obvious old world themed environments.
Development
Developing the game precipitated some changes for its developers, Sega AM2, who had historically written their games using Unix systems. Writing for an Xbox-based system meant they had to adapt to the Microsoft Windows kernel.
In 2004, Sega released an upgrade to the OutRun 2arcade game, titled OutRun 2 SP. The upgrade added 15 all-new courses which are predominantly based around a New World theme. OutRun 2 SPs new courses, songs and game elements now appear in the home video-game .
New courses
Outrun 2SP Outrun 2 Deluxe
''OutRun 2 SP DX''/''SDX''
An update entitled OutRun 2 SP SDX was shown at a privately held Sega show on July 7, 2006. This updated version of OutRun 2 does not run on the Sega Chihiro, but rather the Sega Lindbergh. This iteration is displayed at a resolution of 800*480 rather than the previous versions' 640*480 and features cooperative play involving both players sitting next to each other in replica Ferraris, taking turns driving the same car with their own set of controls. The 2-Player cabinet is designated as DX, and the 4-Player cabinet is designated as SDX, with raceview cameras on the players, and a live leaderboard over the center units.
Xbox port
In 2004, OutRun 2 was ported to the Xbox. The task of coding shared by Sega AM2 and UK-based developers Sumo Digital. They succeeded in doing so, with a European release on October 1, 2004 followed by the U.S. release on October 25, 2004. The port preserves the look and feel of the arcade original, but with the additions of 480panamorphic widescreen support and tweaks to make it more suitable for home play. The arcade game was imported to provide a game type for the port, named simply "OutRun Arcade". This joins two other game types: OutRun Challenge, which includes 101 'missions' distributed over the 15 stages; and OutRun Xbox Live. The Tracks from Scud Race and Daytona USA 2 can be unlocked as a bonus. In addition, some content from the arcade game is locked away alongside new, unique content, such as extra cars, extra music tracks, and even the original Out Run game itself. This content is unlocked as the player completes the OutRun Challenge missions. Some slight changes were made to the Arcade version such as the 3D model for the newer Testarossa Spider being replaced with a customised Testarossa from 1984. The Japanese version of the game was slightly altered further, fixing some glitches and altering the bonus stages. Another difference is the character Holly wears an all-new costume this time and the character Clarissa wears her original costume from the Japanese arcade version. Jennifer and Alberto are the only ones who did not wear different costumes. A Limited Edition Sleeve Version and a Limited Soundtrack Edition was released in PAL territories. On June 12, 2007 this game was added to the Xbox 360backward compatibility list.