Rigid body
In physics, a rigid body is a solid body in which deformation is zero or so small it can be neglected. The distance between any two given points on a rigid body remains constant in time regardless of external forces exerted on it. A rigid body is usually considered as a continuous distribution of mass.
In the study of special relativity, a perfectly rigid body does not exist; and objects can only be assumed to be rigid if they are not moving near the speed of light. In quantum mechanics a rigid body is usually thought of as a collection of point masses. For instance, in quantum mechanics molecules are often seen as rigid bodies.
Kinematics
Linear and angular position
The position of a rigid body is the position of all the particles of which it is composed. To simplify the description of this position, we exploit the property that the body is rigid, namely that all its particles maintain the same distance relative to each other. If the body is rigid, it is sufficient to describe the position of at least three non-collinear particles. This makes it possible to reconstruct the position of all the other particles, provided that their time-invariant position relative to the three selected particles is known. However, typically a different, mathematically more convenient, but equivalent approach is used. The position of the whole body is represented by:- the linear position or position of the body, namely the position of one of the particles of the body, specifically chosen as a reference point, together with
- the angular position of the body.
The linear position can be represented by a vector with its tail at an arbitrary reference point in space and its tip at an arbitrary point of interest on the rigid body, typically coinciding with its center of mass or centroid. This reference point may define the origin of a coordinate system fixed to the body.
There are several ways to numerically describe the orientation of a rigid body, including a set of three Euler angles, a quaternion, or a direction cosine matrix. All these methods actually define the orientation of a basis set which has a fixed orientation relative to the body, relative to another basis set, from which the motion of the rigid body is observed. For instance, a basis set with fixed orientation relative to an airplane can be defined as a set of three orthogonal unit vectors b1, b2, b3, such that b1 is parallel to the chord line of the wing and directed forward, b2 is normal to the plane of symmetry and directed rightward, and b3 is given by the cross product.
In general, when a rigid body moves, both its position and orientation vary with time. In the kinematic sense, these changes are referred to as translation and rotation, respectively. Indeed, the position of a rigid body can be viewed as a hypothetic translation and rotation of the body starting from a hypothetic reference position.
Linear and angular velocity
and angular velocity are measured with respect to a frame of reference.The linear velocity of a rigid body is a vector quantity, equal to the time rate of change of its linear position. Thus, it is the velocity of a reference point fixed to the body. During purely translational motion, all points on a rigid body move with the same velocity. However, when motion involves rotation, the instantaneous velocity of any two points on the body will generally not be the same. Two points of a rotating body will have the same instantaneous velocity only if they happen to lie on an axis parallel to the instantaneous axis of rotation.
Angular velocity is a vector quantity that describes the angular speed at which the orientation of the rigid body is changing and the instantaneous axis about which it is rotating. All points on a rigid body experience the same angular velocity at all times. During purely rotational motion, all points on the body change position except for those lying on the instantaneous axis of rotation. The relationship between orientation and angular velocity is not directly analogous to the relationship between position and velocity. Angular velocity is not the time rate of change of orientation, because there is no such concept as an orientation vector that can be differentiated to obtain the angular velocity.
Kinematical equations
Addition theorem for angular velocity
The angular velocity of a rigid body B in a reference frame N is equal to the sum of the angular velocity of a rigid body D in N and the angular velocity of B with respect to D:In this case, rigid bodies and reference frames are indistinguishable and completely interchangeable.
Addition theorem for position
For any set of three points P, Q, and R, the position vector from P to R is the sum of the position vector from P to Q and the position vector from Q to R:Mathematical definition of velocity
The velocity of point P in reference frame N is defined as the time derivative in N of the position vector from O to P:where O is any arbitrary point fixed in reference frame N, and the N to the left of the d/dt operator indicates that the derivative is taken in reference frame N. The result is independent of the selection of O so long as O is fixed in N.
Mathematical definition of acceleration
The acceleration of point P in reference frame N is defined as the time derivative in N of its velocity:Velocity of two points fixed on a rigid body
For two points P and Q that are fixed on a rigid body B, where B has an angular velocity in the reference frame N, the velocity of Q in N can be expressed as a function of the velocity of P in N:where is the position vector from P to Q.
Acceleration of two points fixed on a rigid body
By differentiating the equation for the Velocity of two points fixed on a rigid body in N with respect to time, the acceleration in reference frame N of a point Q fixed on a rigid body B can be expressed aswhere is the angular acceleration of B in the reference frame N.
Angular velocity and acceleration of two points fixed on a rigid body
As mentioned above, all points on a rigid body B have the same angular velocity in a fixed reference frame N, and thus the same angular accelerationVelocity of one point moving on a rigid body
If the point R is moving in rigid body B while B moves in reference frame N, then the velocity of R in N iswhere Q is the point fixed in B that is instantaneously coincident with R at the instant of interest. This relation is often combined with the relation for the Velocity of two points fixed on a rigid body.
Acceleration of one point moving on a rigid body
The acceleration in reference frame N of the point R moving in body B while B is moving in frame N is given bywhere Q is the point fixed in B that instantaneously coincident with R at the instant of interest. This equation is often combined with Acceleration of two points fixed on a rigid body.
Other quantities
If C is the origin of a local coordinate system L, attached to the body,- the spatial or twist acceleration of a rigid body is defined as the spatial acceleration of C ;
- represents the position of the point/particle with respect to the reference point of the body in terms of the local coordinate system L
- is the orientation matrix, an orthogonal matrix with determinant 1, representing the orientation of the local coordinate system L, with respect to the arbitrary reference orientation of another coordinate system G. Think of this matrix as three orthogonal unit vectors, one in each column, which define the orientation of the axes of L with respect to G.
- represents the angular velocity of the rigid body
- represents the total velocity of the point/particle
- represents the total acceleration of the point/particle
- represents the angular acceleration of the rigid body
- represents the spatial acceleration of the point/particle
- represents the spatial acceleration of the rigid body.
Vehicles, walking people, etc., usually rotate according to changes in the direction of the velocity: they move forward with respect to their own orientation. Then, if the body follows a closed orbit in a plane, the angular velocity integrated over a time interval in which the orbit is completed once, is an integer times 360°. This integer is the winding number with respect to the origin of the velocity. Compare the amount of rotation associated with the vertices of a polygon.
Kinetics
Any point that is rigidly connected to the body can be used as reference point to describe the linear motion of the body.However, depending on the application, a convenient choice may be:
- the center of mass of the whole system, which generally has the simplest motion for a body moving freely in space;
- a point such that the translational motion is zero or simplified, e.g. on an axle or hinge, at the center of a ball and socket joint, etc.
- The momentum is independent of the rotational motion. At any time it is equal to the total mass of the rigid body times the translational velocity.
- The angular momentum with respect to the center of mass is the same as without translation: at any time it is equal to the inertia tensor times the angular velocity. When the angular velocity is expressed with respect to a coordinate system coinciding with the principal axes of the body, each component of the angular momentum is a product of a moment of inertia times the corresponding component of the angular velocity; the torque is the inertia tensor times the angular acceleration.
- Possible motions in the absence of external forces are translation with constant velocity, steady rotation about a fixed principal axis, and also torque-free precession.
- The net external force on the rigid body is always equal to the total mass times the translational acceleration.
- The total kinetic energy is simply the sum of translational and rotational energy.
Geometry
A rigid body is called chiral if its mirror image is different in that sense, i.e., if it has either no symmetry or its symmetry group contains only proper rotations. In the opposite case an object is called achiral: the mirror image is a copy, not a different object. Such an object may have a symmetry plane, but not necessarily: there may also be a plane of reflection with respect to which the image of the object is a rotated version. The latter applies for S2n, of which the case n = 1 is inversion symmetry.
For a rectangular transparent sheet, inversion symmetry corresponds to having on one side an image without rotational symmetry and on the other side an image such that what shines through is the image at the top side, upside down. We can distinguish two cases:
- the sheet surface with the image is not symmetric - in this case the two sides are different, but the mirror image of the object is the same, after a rotation by 180° about the axis perpendicular to the mirror plane.
- the sheet surface with the image has a symmetry axis - in this case the two sides are the same, and the mirror image of the object is also the same, again after a rotation by 180° about the axis perpendicular to the mirror plane.
- the sheet surface with the image has no symmetry axis - the two sides are different
- the sheet surface with the image has a symmetry axis - the two sides are the same
Configuration space