Middle Earth Strategy Battle Game


Middle Earth Strategy Battle Game, previously marketed as 'The Hobbit: An Unexpected Journey Strategy Battle Game', 'The Hobbit: The Desolation of Smaug Strategy Battle Game', 'The Hobbit: The Battle of Five Armies Strategy Battle Game' and 'The Lord of the Rings Strategy Battle Game', is a tabletop miniature wargame produced by Games Workshop. It is based on The Lord of the Rings film trilogy directed by Peter Jackson, and the book that inspired it, written by J. R. R. Tolkien.
The game was initially released in 2001 to coincide in with the film '. New box sets with updated rules were also released for ' and films. Later, beginning with the Shadow and Flame supplement, Games Workshop began to add content that was featured in the original book but not in the film adaptations: e.g. Tom Bombadil, Radagast and Glorfindel. Games Workshop has also expanded its license with original material on areas such as Harad and Khand, with mixed reactions. The most recent complete edition of the rules, often called The One Rulebook to Rule them All, was released by Games Workshop in September 2005, while a compact edition entitled The Mines of Moria was also released.
In early 2009, Games Workshop also released an expansion to the original game called War of the Ring which, according to the company, allows players to emulate the large battles included in J. R. R. Tolkien's The Lord of the Rings by streamlining the game system. This expansion differs from the main game in several ways. Firstly, War of the Ring uses a larger number of models but the models are placed on movement trays with two cavalry models or eight infantry models on each. This allows for much easier and quicker movement of large numbers of models at once. These are called "companies". Larger creatures such as Ents and Trolls are treated as separate models and do not use movement trays. Combat within the game is also treated differently. In the original game players both roll dice to determine who wins the fight and then the victor rolls to see how much damage is done. In War of the Ring only dice to determine damage are rolled. Also, in War of the Ring, heroes are treated more like upgrades for their company rather than individual models, as they are in the original game.
In addition to gaming, The Lord of the Rings Strategy Battle Game includes other common elements of the miniature wargaming hobby. These include the collecting, painting and conversion of miniature figures used in play, as well as the modelling of gaming terrain from scratch. These aspects of the hobby are covered in Games Workshop's monthly White Dwarf and on various gaming websites, as well as formerly in the fortnightly Battle Games in Middle-earth.
In 2015 Forge World, a division of Games Workshop focused on specialist resin miniatures and conversion kits as well as the Specialist Games ranges, assumed production of The Lord of the Rings Strategy Battle Game and all supplements.

Development

Background

In the 1980s, Games Workshop produced a range of miniatures for The Lord of the Rings, using original character designs based on fantasy art popular of the time. This was the first range of Lord of the Rings miniatures that Citadel created, taking over from Grenadier Miniatures in 1985, before the license passed to Mithril Miniatures around 1987. The earliest releases were semi-solid base, having a small solid base; later releases were slot based.

Current licensing

The current Lord of the Rings range stems from Games Workshop's rights to produce a skirmish war game based on The Lord of the Rings and The Hobbit books and films, in the 25mm miniature scale. They also have the rights to produce Battle of Five Armies, a game based on the battle of similar name from The Hobbit, using smaller miniatures to enact larger battles. Under this separate license, the game was done using a 10 mm scale for the normal warriors, and a larger "heroic" scale for the named characters.
Games Workshop has not acquired the rights to The Silmarillion, which is still the exclusive property of the Tolkien Estate, but has the right to develop its own derivative intellectual property to fill in the gaps in The Lord of the Rings universe. This is particularly true of Harad, which has a range of invented places and characters.

Designers and Peter Jackson

Four of the game's designers were in the extended as Rohirrim at the Battle of the Pelennor Fields: Alessio Cavatore, Brian Nelson, and Alan and Michael Perry. They can be seen near the Oliphaunt when Peregrin Took goes searching for Meriadoc Brandybuck among the debris from the battle, and are also on the base of Games Workshop's Mûmak miniature. Games Workshop created two miniatures of Peter Jackson, based on his appearance as a Breeland man during the ': one is owned by the director, and the other is kept on display at Warhammer World in England. Games Workshop has also released a model of Peter Jackson as one of the Corsairs of Umbar from '.

Hobbyist community

Collectors

Similar to Warhammer Fantasy Battle players, Lord of the Rings players commonly collect and paint one army of their choice and find opponents to play against. Armies can be built up from through the purchase of boxed sets or "blister packs" to build up a reasonable-sized fighting force. Others simply collect the miniatures because they like the way they look. One popular way of collecting was through Battle Games in Middle-earth — a De Agostini magazine that came with one or more free miniatures and contained detailed hobby guides.
As such, there are a wide variety of miniatures in the ever-growing range, including promotional miniatures, such as "Gimli on Dead Uruk-hai". Games Workshop began to discontinue some of their metal miniatures, so that they could replace them with plastic miniatures. However, there was much complaint when they retired the popular "Boromir Captain of the White Tower" miniature, and it was later brought back into production.
There are a large number of differences from Warhammer in The Lord of the Rings Strategy Battle Game, which makes it unique and more realistic, accounting for its popularity as Games Workshop's third core system.

Modelers

Since the models are hand-painted and assembled by the player, players are often encouraged to design their own paint schemes, such as coloring them differently and so on, as well as using the pre-designed ones displayed in the various books. They are also encouraged to further modify their miniatures using parts from other kits and models, modeling putty, or whatever the modeler can scrounge up. These conversions are often entered into contests at sponsored tournaments and similar gaming events, such as the Golden Demon or the One Ring Awards.
Terrain is a very important part of play. Though Games Workshop makes terrain kits available, many hobbyists prefer to make their own elaborate and unique set pieces. Common household items and hobby materials such as balsa wood, cardboard, and polystyrene can be transformed into ruins from the Second Age, woodland terrain, or the rocky wild of Middle-earth with the addition of plasticard, putty, and a bit of patience and skill.
Dioramas, often depicting scenes from the film and books, bring terrain and conversion skills together. However, due to the licensing agreements between New Line Cinema and Games Workshop, pieces of models for the Lord of the Rings Strategy Battle Game are not allowed to be combined with other model lines for official tournaments or conversion awards. The same is true for pieces from other manufacturers.

Current state of play

Overview of rulesets

, the rules for the Lord of the Rings Strategy Battle Game were in their fourth edition. The first three editions of the rulebooks were released with The Lord of the Rings films, but Games Workshop used the magazine White Dwarf and various supplements to "go beyond what is presented in the films of The Lord of the Rings and delve into the rich material of J. R. R. Tolkien's books." The current edition, The One Rulebook to Rule them All, contains the entire set of rules updated and presented in a single large volume, including those of previous supplements. The three older editions are to be re-released in updated supplements, while the compact Mines of Moria edition contains the updated rules only for what was shown in the films. In February 2012, preceding the release of The Hobbit movies, all of the characteristic profiles from the old sourcebooks and White Dwarf were condensed in 5 sourcebooks: Mordor, The Fallen Realms, Moria & Angmar, Kingdoms of Men, and The Free Peoples. These also contain minor edits to the rules as written in The One Rulebook to Rule them All. Currently, the official editions of rulebooks and supplements include:
PublicationTypeYearMain content
The Fellowship of the RingRulebook2001
The Two TowersRulebook2002
The Return of the KingRulebook2003
The One RulebookRulebook
Shadow and FlameSupplement2003Rules for Dwarves, Tom Bombadil, the Barrow-wights, Glorfindel, and Elladan and Elrohir.
The Siege of GondorSupplement2003Rules for sieges and characters such the Citadel Guard, Beregond, and Gothmog.
The Battle of the Pelennor FieldsSupplementAugust 2004Rules for the Haradrim, Mûmakil, the Knights of Dol Amroth and the Dúnedain.
The Scouring of the ShireSupplementMarch 2005Rules for smaller battles between the Hobbits and the agents of "Sharkey".
A Shadow in The EastSupplement2005Rules for the Khamûl, Eorl, the Easterlings and the people of Khand.
The Fall of the NecromancerSupplement2006Rules for Sauron, the Elves of Mirkwood, and the White Council.
The Ruin of ArnorSupplementFebruary 2007Rules for the armies of the declining northern Númenórean Realm and the rising Angmar.
Khazad-dûmSupplementMay 2007Rules for the Dwarves of Erebor and Khazad-dûm, and Dragons. Replaced the Shadow and Flame book.
Gondor in FlamesSupplementAugust 2007Rules for the armies of Elendil, Osgiliath, the fiefdoms of Gondor, and the Dead Men of Dunharrow. Replaced the Siege of Gondor book.
HaradSupplementFebruary 2008Rules for the Corsairs of Umbar and the entirely original Mahûd tribes of Far Harad. Replaced the Battle of the Pelenor Fields book.
MordorSupplement2008The supposed final supplement for the game.
Kingdoms of MenSupplement2012Rules for Gondor, Arnor, and Rohan, as well as minor updates to the rules.
The Free PeoplesSupplement2012Rules for Elves, Dwarves, Ents, Hobbits, the Fellowship of the Ring and the White Council plus minor updates to the rules.
Moria & AngmarSupplement2012Rules for the forces of Moria and Angmar, plus minor updates to the rules.
MordorSupplement2012Rules for the forces of Mordor, plus minor updates to the rules.
The Fallen RealmsSupplement2012Rules for the forces of Isengard, Harad, Umbar, and the Eastern Kingdoms, plus minor updates to the rules.
The Hobbit: An Unexpected JourneyRulebook2012Updated rules including new profiles for the forces of good and evil that appeared in the first of "The Hobbit" movies.
The Hobbit: The Desolation of SmaugSupplement2013Rules, scenarios, and updated profiles.
The Hobbit: The Battle of the Five ArmiesSupplement2014Rules, scenarios, and updated profiles.
The Hobbit: Motion Picture Trilogy - There and Back AgainSupplement2016Updated and new rules, scenarios, and profiles, many replacing those contained in the two prior Hobbit supplements.
Middle Earth: Strategy Battle Game / Middle-earth Strategy Battle Game: The Lord Of The RingsBattle of Pelennor FieldsRulebook2018Updated the main game system, replacing all prior rulesets.
Armies of Middle EarthSupplement2018Updates the rules for all armies related to Lord of the Rings, discounting armies introduced in "The Hobbit" books
Armies of the HobbitSupplement2018Updates the rules for all armies introduced in "The Hobbit" books
Gondor at WarSupplement2019Rules, scenarios, and new profiles for armies involved in the war in Gondor during the third age.
Scouring of the ShireSupplement2019Rules, scenarios, and new profiles for armies involved in the Scouring of the Shire as well as other battles that involved Hobbits
War in RohanSupplement2019Rules, scenarios, and new profiles for armies involved war in Rohan as well as other battles that involved the Horse Lords

For materials done under the previous iteration of the rules, there exist errata and FAQ files, to ensure potential rules conflicts between editions are resolved universally.
In addition to the official rulesets, Games Workshop has also encouraged the writing of unofficial "house rules" by wargamers. As such, there have been a number of unofficial fan supplements and other supplementary material on the internet; the most notable of which was The Age of the King, made by The One Ring. Although some of its subject matter was later covered by official rulesets, it is still considered "the benchmark against which all others are measured". In many cases, supplements are written for areas where Games Workshop's license does not extend, such as The Silmarillion.

''Legions of Middle-earth''

, Games Workshop released a new expansion entitled Legions of Middle-earth, centering on theming and army building. It is not a supplement or rulebook, as it contains no rules; instead, it provides army lists for players to theme their forces around, and scenarios which are designed to work in conjunction with them. However, Games Workshop also released supplement summaries online in conjunction with Legions of Middle-earth, so effectively a player only requires Legions of Middle-earth and the main rulebook in order to use the rules of the supplements. According to one review, the army lists would transform the game "from what has essentially been a scenario-based game that appealed mostly to collectors to a genuine tournament-compatible game system," although in this it "could have been a little bit more restrictive." Some of the miniatures for the point values listed have not yet been released; in this way, the book was not to become obsolete with future releases for some time.

Variants and derived games

All at Sea is an adaptation of the rules for naval conflicts. The official rules were a modified version of the Warhammer Boat rules, adapted by Nick Davis and first presented in Games Workshop's White Dwarf magazine. The game's mechanics centered on boarding parties, with options for ramming actions and naval artillery in the form of ballistae and other siege engines. Model ships are built by hobbyists, just as normal miniature terrain, such as "great ships" of Pelargir, cogs of Dol Amroth and Corsair galleys.

Game systems

The standard game is played with two or more armies on a board generally 4 feet long and 4 feet wide, usually deployed within 6 inches of opposite board edges. Similar to Warhammer Fantasy, the game uses a "points-system" to assign values to each miniature, allowing players to ensure that their armies are evenly matched. The game is primarily a skirmish game, but can be played in varying scale:
The turn-system game was played using four phases originally, but is now played using five under the current rules:
While the game is designed usually for play by only two players, very large battles become easier to manage with multiple players working together on teams.

Troop types

There are two types of troops: Warriors and Heroes. Heroes have characteristics which set them apart from the Warriors they lead, and can be named or unnamed characters: Aragorn, Frodo, Captains, etc. Warriors are the core of the army: Warriors of Harad, Riders of Rohan, Men of Gondor, etc. Each army must be either Good or Evil, and can only include miniatures from that side.
As Tolkien's world is very rich in detail, players generally prefer to base their armies around one of the following themes:

The Free Peoples (Good)

Games Workshop has taken the liberty to fill in gaps in Tolkien's works by creating new heroes and units alike. Some are heavily criticized, such as the Isengard Troll, having been described as "not thematically correct"; whilst others have been popular additions.
Prior to the closure of Games Workshop's official forum in November 2006, the site had 3000 forum posts per day and well over 300,000 registered users. Since then, the online community has moved onto a large number of unofficial websites and forums for Lord of the Rings players, many of which were already in existence before the closure of Games Workshop's forums: these include "The Last Alliance", with over 6400 registered members, "The One-Ring", with over 5000, and "", with over 2400 members. Collectively, the members of these websites have produced high-quality articles for the public, namely on The One-Ring, whose acceptance standards are very high, in greater quantity than on the official site, and White Dwarf has commented on the community as having a "huge wealth of material".
On 1 June 2005, Games Workshop launched their annual UK-based Worldwide Campaign under the name "The War of the Ring Online Campaign", featuring The Lord of the Rings for the first time. The campaign was deemed "a fantastic rollercoaster", with 3007 registered participants. Games Workshop also introduced the "Wrath of Umbar Roadshow", with custom-built Corsair models and gaming boards being brought to various cities in the United Kingdom. When the campaign formally ended on 8 September, Good emerged the victor. The combined total of the 14 weeks was 27239 recorded wargames. The forum closed shortly after, giving way to a smaller Canada-based campaign with the same name.
Hobby websites have been key in organising sides in the Worldwide Campaigns, and indeed in creating their own campaigns and competitions, such as the "Campaign of LoTRs", a collaboration between the two websites "The Dark Council" and "Cheeseweb".
Another notable side of the community is the influence of its reaction to the company's products: many Tolkien purists, for example, reacted against the company's rendition of the Swan Knights of Dol Amroth, with some choosing to convert their own, impacting the hobby and the sales of the products. When Games Workshop subsequently showed the planned release of the Men-at-Arms of Dol Amroth, it was suggested that they had taken the response of the community into account.

Footnotes