Virtual museum
A virtual museum is a digital entity that draws on the characteristics of a museum, in order to complement, enhance, or augment the museum experience through personalization, interactivity and richness of content. Virtual museums can perform as the digital footprint of a physical museum, or can act independently, while maintaining the authoritative status as bestowed by the International Council of Museums in its definition of a museum. In tandem with the ICOM mission of a physical museum, the virtual museum is also committed to public access; to both the knowledge systems imbedded in the collections and the systematic, and coherent organization of their display, as well as to their long-term preservation.
As with a traditional museum, a virtual museum can be designed around specific objects, or can consist of online exhibitions created from primary or secondary resources. Moreover, a virtual museum can refer to the mobile or World Wide Web offerings of traditional museums ; or can be born digital content such as, 3D environments, net art, virtual reality and digital art. Often, discussed in conjunction with other cultural institutions, a museum by definition, is essentially separate from its sister institutions such as a library or an archive. Virtual museums are usually, but not exclusively delivered electronically when they are denoted as online museums, hypermuseum, digital museum, cybermuseums or web museums.
Off-line pioneers (CD-ROM and digital media before 2000)
The following museums were created with digital technology before the web gained any form of popularity or mass usability. CD-ROM and postal mail distribution made these museums available world-wide, before web browsers, fast connections and ubiquitous web usage.- The Virtual Museum, Apple Computer. Released as a CD-ROM in 1992, and distributed free worldwide to 1000 schools, universities and museums, The Virtual Museum was an interactive, electronic museum where users moved from room to room, and selected any exhibit in a room for more detailed examination. The exhibits in the museum were educational, encompassing topics such as medicine, plant growth, the environment, and space. To facilitate interaction with the museum, a new method for navigating through a prerendered 3D space, and interacting with objects in that space had been developed, called 'virtual navigation'. Virtual navigation employed real-time video decompression for the display of, and interaction with, high-quality computer animation. In addition, a representation for 3D objects in animated sequences was used which permitted pixel-accurate, frame-accurate object picking, so that a viewer was able to select any 3D object to trigger movement within the 3D space, to examine an exhibit in animated form, or to play a digital movie or soundtrack. The use of precomputed video permitted 3D navigation in a realistic-looking space, without requiring special-purpose graphics hardware. This was designed as a project to showcase new techniques in computer graphics at the time, particularly to push the envelope of what QuickTime was capable of, as it was still in beta. This project was the grandfather of QuickTime VR, which made sense given Eric Chen's role in the project. The Virtual Museum was a product of Apple Computer, Inc.'s 3D graphics group and was created by Gavin Miller, Eric Hoffert, Shenchang Eric Chen, Elizabeth Patterson, Dean Blackketter, Steve Rubin, Sally Applin, Derrick Yim and Jim Hanan under the leadership of Frank Crow.
- Guggenheim Virtual Museum. In 1999, the Solomon R. Guggenheim Foundation released an experimental interactive virtual museum, conceived by the American design office Asymptote Architecture and based on VRML technology, to provide a virtual hub for the various venues of the foundation around the world, as well as to host exhibitions of cyberart.
Online pioneers (web-based sites established before 2000)
- Museum of Computer Art – Founded 1993. Directed by Don Archer, a non-profit corporation under charter from the Department of Education of New York State. MOCA was awarded.museum top-level domain status by the Museum Domain Management Association in 2002 and is now hosted on the Web.
- WebMuseum, Paris – founded online in 1994 as the WebLouvre, before being required to change its name. A pioneering virtual or online museum, it was created by Nicholas Pioch with images digitized from books and other public-domain sources. It is now hosted by ibiblio.
- The Lin Hsin Hsin Art Museum – online 1994. An early virtual art museum website by the Singaporean artist Lin Hsin Hsin.
- The Museum of the History of Science in Oxford – opened 1683, online 21 August 1995. Now the History of Science Museum, it was the earliest physical museum to inaugurate a programme of virtual exhibitions with detailed collections-based content and high resolution images of paintings, books, instruments and other artworks and artefacts. Located in the oldest surviving purpose-built museum building in the world, it was able to initiate a website relatively early because of the networking facilities and expertise available in the university environment, pages created by staff-member Giles Hudson. The site was mounted on Oxford University's 'Sable' UNIX mainframe, occupied 150MB and GIFs were used as not all browsers supported JPEGs at the time.
- Ljubljana: Open-Air Museum – founded 1993, online 1996. Ljubljana, the capital of Slovenia, was presented as a huge museum where streets were the exhibitions of the architecture and building interiors were museum rooms. The method of the presentation was interactive maps and interactive virtual reality panoramas. The aim of the project was to create "3D like" virtual visit of the museum and replacing and documenting the "reality" exhibition after it was discontinued in its original "reality form". After 1996, the project was extended to "Virtual museums of Slovenia", covering all museums in the country, totalling over 106 museum exhibitions. Further development of the "Virtual museum" developed to project City View documenting natural and cultural heritage of the country with over 10000 locations added by 2006.
- Virtual Museum of Computing – founded 1994. This is an eclectic collection of links and online resources concerning the history of computers and computer science.
- The Israel Museum, Jerusalem – first launched in 1995, Hebrew pages 1996.
- Virtual Museum of New France – online 1997. Established by the Canadian Museum of Civilization Corporation.
- Asia Society Virtual Gallery – online 1998. Created for the exhibition "More Than Meets the Eye".
- The Natural History Museum of Los Angeles County – founded 1910, online 1998. The museum is the largest natural and historical museum in the Western United States and an active research center.
- WebExhibits – founded 1999, online 1999. WebExhibits is an interactive, web-based museum that encourages visitors to think about and explore scientific and cultural phenomena in new ways. Exhibits include "Investigating Bellini's Feast of the Gods," "Causes of Color," "Color Vision & Art," Pigments through the Ages," "Butter," "Van Gogh's Letters," and "Poetry through the Ages," "Calendars through the Ages," and "Daylight Saving Time."
- The Science Museum in London – founded 1857, online 1999. One of the major science museums in the world was able to establish an early web presence partly due to the proximity of Imperial College, but was also spurred on by the fact that the Natural History Museum, which is next door, had recently established the first dedicated museum web server in the United Kingdom.
- The Thylacine Museum – online 1999. The Thylacine Museum is an online scientific and educational resource aimed at promoting a greater awareness and understanding of the biology, behaviour and history of the thylacine, or Tasmanian tiger.
- ibiblio – founded 1992, online 2000. An online exhibition with the backing of the Library of Congress, ibiblio hosted EXPO Ticket Office with exhibits including a Vatican Exhibit and even a virtual "restaurant" and "post office". This looks very simplistic now, but was novel in 1991.
Other online museums
The following are a few other museums online:
- Carnamah Historical Society – an Australian historical society whose Virtual Museum: to be known and distinguished as Carnamah won a Museums and Galleries National Award in 2014.
- Google Arts & Culture is an online compilation of high-resolution images of artworks from galleries worldwide, as well as a virtual tour of the galleries in which they are housed. The project was launched on 1 February 2011 by Google, and includes works in the Tate Gallery, London; the Metropolitan Museum of Art, New York City; and the Uffizi, Florence.
- International Museum of Women is an online-only museum that does not have a physical building and instead offers online exhibitions about women's issues globally as well as an online community. Online exhibitions include "Imagining Ourselves" about women's identity, "Women, Power and Politics", and "Economica: Women and the Global Economy".
- International New Media Gallery is an online museum specialising in moving image and screen-based art. The INMG is dedicated to exploring current debates and topics in art history: touching on areas such as migration, war, environmental activism and the internet itself. The gallery publishes extensive academic catalogues alongside its exhibitions. It also hosts spaces for discussion and debate, both online and offline.
- Internetmuseum – a Swedish digital museum opened in 2014. The ambition of the museum is to spread knowledge of the Swedish history of Internet and to preserve the digital heritage.
- Museum With No Frontiers – The Virtual Museum set up by MWNF was launched in 2005. It is a real museum, including a Collection, Exhibitions and a Database, and is the result of international cooperation between museums and cultural heritage organisations, based on the MWNF methodology. So far, three thematic museums have been completed: Discover Islamic Art ; Discover Baroque Art , and Sharing History .
- National Portal and Digital Repository for Museums of India is designed and developed by Human-Centred Design and Computing Group of Centre for Development of Advanced Computing, India in collaboration and with funding support from Ministry of Culture, Government of India. The National Portal for Museums of India was formally launched on 21 October 2014. The portal offers search & retrieval and integrated access to digitized collections of 10 national museums namely National Museum of India, New Delhi; Allahabad Museum, Allahabad; Indian Museum, Kolkata; National Gallery of Modern Arts, New Delhi; National Gallery of Modern Arts, Mumbai; National Gallery of Modern Arts, Bengaluru; Archaeological Survey of India Museum, Goa; Archaeological Survey of India Museum, Nagarjunakonda; Salar Jung Museum, Hyderabad and Victoria Memorial Hall, Kolkata. All participating museums are using, a software developed by C-DAC for the purpose of standardization. The National Portal for Museums of India also won Special Mention Grand Jury Manthan Award in e-Culture, Heritage & Tourism category in 2015.
- St George's Museum, founded in Walkley near Sheffield in 1875 by the Victorian art critic John Ruskin and later dispersed, has been recreated as a virtual museum by the "Ruskin at Walkley" project.
- Tucson LGBTQ Museum is an online-only museum that does not have a physical building and instead offers online exhibitions about LGBTQ history. The online photographic, audio, video, text, and other historical exhibitions include exhibits from the 1700s to the present day. The effort began in the summer of 1967 and spanned almost 50 years.
- UK's Culture24 – online guide to public museums, galleries, libraries, archives, heritage sites and science centres in the United Kingdom.
- Virtual Museum of Canada – Canada's national virtual museum. With over 2,500 Canadian museums, the VMC brings together Canada's museums regardless of size or geographical location.
- Virtual Museum of Modern Nigerian Art – the VMMNA is the first of its kind in Africa. Hosted by the Pan-African University, Lagos, Nigeria this virtual museum offers a good view of the development on Nigerian Art in the past fifty years.
- Virtual Museum of Soviet Repression in Belarus – The museum presents recordings of audio- and video-recollections of witnesses of Soviet repression in Belarus. The museum is operated by historians and other scientists from Belarus, based on a private initiative. It started collection of materials in 2007 and is operable since 2014.
- Western Australian Museum – CyberMuseum using social media sites of Twitter and Facebook to tell the history of Perth, Western Australia, through photographs, videos and news feeds.
Research and scholarship
In 2017, Virtual Multimodal Museum continues to explore the core concept of the virtual museum where the Working group 1.1 is actively working towards re-defining the definition of the virtual museum in order to keep up with current research.
An international conference in the field of museums and their websites is the annual Museums and the Web conference.
In 2004, Roy Hawkey of King's College London reported that "Virtual visitors to museum websites already out-number physical visitors, and many of these are engaged in dedicated learning".
In establishing virtuality and promoting cultural development, the goal is not merely to reproduce existing objects, but to actualize new ones. Information and communication technologies are not merely tools for processing data and making it available, but can be a force and stimulus for cultural development.